mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-14 17:07:01 +00:00
WIP NoDiscard
This commit is contained in:
parent
0920ad9f04
commit
f0c7981b01
18
imgui.h
18
imgui.h
@ -104,6 +104,16 @@ Index of this file:
|
||||
#define IM_FMTLIST(FMT)
|
||||
#endif
|
||||
|
||||
#if (__cplusplus >= 201703)
|
||||
#define IM_NODISCARD [[nodiscard]]
|
||||
#elif defined(__GNUC__) && (__GNUC__ >= 4)
|
||||
#define IM_NODISCARD __attribute__ ((warn_unused_result))
|
||||
#elif defined(_MSC_VER) && (_MSC_VER >= 1700)
|
||||
#define IM_NODISCARD _Check_return_
|
||||
#else
|
||||
#define IM_NODISCARD
|
||||
#endif
|
||||
|
||||
// Warnings
|
||||
#if defined(__clang__)
|
||||
#pragma clang diagnostic push
|
||||
@ -305,7 +315,7 @@ namespace ImGui
|
||||
// - IMPORTANT: BEFORE 1.XX (XXXX 2020): The return value of Begin() was inconsistent with most other BeginXXX()
|
||||
// functions, and would require the user to always call End() even if Begin() returned false.
|
||||
// - Note that the bottom of window stack always contains a window called "Debug".
|
||||
IMGUI_API bool Begin(const char* name, bool* p_open = NULL, ImGuiWindowFlags flags = 0);
|
||||
IM_NODISCARD IMGUI_API bool Begin(const char* name, bool* p_open = NULL, ImGuiWindowFlags flags = 0);
|
||||
IMGUI_API void End();
|
||||
|
||||
// Child Windows
|
||||
@ -315,8 +325,8 @@ namespace ImGui
|
||||
// - IMPORTANT: SINCE 1.XX (XXXX 2020): Only call a matching EndChild() if BeginChild() returned true!.
|
||||
// - IMPORTANT: BEFORE 1.XX (XXXX 2020): The return value of BeginChild() was inconsistent with most other BeginXXX()
|
||||
// functions, and would require the user to always call EndChild() even if BeginChild() returned false. This has been changed.
|
||||
IMGUI_API bool BeginChild(const char* str_id, const ImVec2& size = ImVec2(0, 0), bool border = false, ImGuiWindowFlags flags = 0);
|
||||
IMGUI_API bool BeginChild(ImGuiID id, const ImVec2& size = ImVec2(0, 0), bool border = false, ImGuiWindowFlags flags = 0);
|
||||
IM_NODISCARD IMGUI_API bool BeginChild(const char* str_id, const ImVec2& size = ImVec2(0, 0), bool border = false, ImGuiWindowFlags flags = 0);
|
||||
IM_NODISCARD IMGUI_API bool BeginChild(ImGuiID id, const ImVec2& size = ImVec2(0, 0), bool border = false, ImGuiWindowFlags flags = 0);
|
||||
IMGUI_API void EndChild();
|
||||
|
||||
// Windows Utilities
|
||||
@ -824,7 +834,7 @@ namespace ImGui
|
||||
IMGUI_API void SetStateStorage(ImGuiStorage* storage); // replace current window storage with our own (if you want to manipulate it yourself, typically clear subsection of it)
|
||||
IMGUI_API ImGuiStorage* GetStateStorage();
|
||||
IMGUI_API void CalcListClipping(int items_count, float items_height, int* out_items_display_start, int* out_items_display_end); // calculate coarse clipping for large list of evenly sized items. Prefer using the ImGuiListClipper higher-level helper if you can.
|
||||
IMGUI_API bool BeginChildFrame(ImGuiID id, const ImVec2& size, ImGuiWindowFlags flags = 0); // helper to create a child window / scrolling region that looks like a normal widget frame
|
||||
IM_NODISCARD IMGUI_API bool BeginChildFrame(ImGuiID id, const ImVec2& size, ImGuiWindowFlags flags = 0); // helper to create a child window / scrolling region that looks like a normal widget frame
|
||||
IMGUI_API void EndChildFrame(); // always call EndChildFrame() regardless of BeginChildFrame() return values (which indicates a collapsed/clipped window)
|
||||
|
||||
// Text Utilities
|
||||
|
Loading…
Reference in New Issue
Block a user