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ColorPicker4: Fixed forwarding _HDR flag from ColorPicker4 back to ColorEdit4 components. (#346)
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@ -9459,7 +9459,7 @@ bool ImGui::ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags fl
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if (!(flags & ImGuiColorEditFlags_NoInputs))
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{
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PushItemWidth((alpha_bar ? bar1_pos_x : bar0_pos_x) + bars_width - picker_pos.x);
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ImGuiColorEditFlags sub_flags_to_forward = ImGuiColorEditFlags_Float | ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoSmallPreview | ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf;
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ImGuiColorEditFlags sub_flags_to_forward = ImGuiColorEditFlags_Float | ImGuiColorEditFlags_HDR | ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoSmallPreview | ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf;
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ImGuiColorEditFlags sub_flags = (flags & sub_flags_to_forward) | ImGuiColorEditFlags_NoPicker;
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if ((flags & ImGuiColorEditFlags_ModeMask_) == 0)
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flags |= ImGuiColorEditFlags_RGB | ImGuiColorEditFlags_HSV | ImGuiColorEditFlags_HEX;
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