mirror of
				https://github.com/Drezil/imgui.git
				synced 2025-11-03 22:51:06 +01:00 
			
		
		
		
	Demo: Fixed "Log" demo not initializing properly, leading to the first line not showing before a Clear. (#2318) [@bluescan]
This commit is contained in:
		@@ -44,6 +44,7 @@ Other Changes:
 | 
			
		||||
- ImFontAtlas: Added 0x2000-0x206F general punctuation range to default ChineseFull/ChineseSimplifiedCommon ranges. (#2093)
 | 
			
		||||
- ImFontAtlas: FreeType: Added support for imgui allocators + custom FreeType only SetAllocatorFunctions. (#2285) [@Vuhdo]
 | 
			
		||||
- ImFontAtlas: FreeType: Fixed using imgui_freetype.cpp in unity builds. (#2302)
 | 
			
		||||
- Demo: Fixed "Log" demo not initializing properly, leading to the first line not showing before a Clear. (#2318) [@bluescan]
 | 
			
		||||
- Examples: Win32: Using GetForegroundWindow()+IsChild() instead of GetActiveWindow() to be compatible with windows created
 | 
			
		||||
  in a different thread or parent. (#1951, #2087, #2156, #2232) [many people]
 | 
			
		||||
- Examples: Win32: Added support for XInput games (if ImGuiConfigFlags_NavEnableGamepad is enabled).
 | 
			
		||||
 
 | 
			
		||||
@@ -3397,6 +3397,12 @@ struct ExampleAppLog
 | 
			
		||||
    ImVector<int>       LineOffsets;        // Index to lines offset. We maintain this with AddLog() calls, allowing us to have a random access on lines
 | 
			
		||||
    bool                ScrollToBottom;
 | 
			
		||||
 | 
			
		||||
    ExampleAppLog()
 | 
			
		||||
    {
 | 
			
		||||
        ScrollToBottom = false;
 | 
			
		||||
        Clear();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void    Clear()
 | 
			
		||||
    {
 | 
			
		||||
        Buf.clear();
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user