mirror of
				https://github.com/Drezil/imgui.git
				synced 2025-11-04 07:01:04 +01:00 
			
		
		
		
	Made ImGui::PushClipRect()/PopClipRect() public. Changed ImDrawList::PushClipRect() prototype. Fixed demo. (#610)
This commit is contained in:
		@@ -1863,7 +1863,7 @@ static void ShowExampleAppCustomRendering(bool* opened)
 | 
			
		||||
                points.pop_back();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        draw_list->PushClipRect(ImVec4(canvas_pos.x, canvas_pos.y, canvas_pos.x+canvas_size.x, canvas_pos.y+canvas_size.y));      // clip lines within the canvas (if we resize it, etc.)
 | 
			
		||||
        draw_list->PushClipRect(canvas_pos, ImVec2(canvas_pos.x+canvas_size.x, canvas_pos.y+canvas_size.y));      // clip lines within the canvas (if we resize it, etc.)
 | 
			
		||||
        for (int i = 0; i < points.Size - 1; i += 2)
 | 
			
		||||
            draw_list->AddLine(ImVec2(canvas_pos.x + points[i].x, canvas_pos.y + points[i].y), ImVec2(canvas_pos.x + points[i+1].x, canvas_pos.y + points[i+1].y), 0xFF00FFFF, 2.0f);
 | 
			
		||||
        draw_list->PopClipRect();
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user