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TabBar: Allow closing entire TabBar (possible docking only) when it contains user-appended buttons. (#5515)
In docking branch we mass-call TabBarCloseTab(). Amend b26f1530
. Standardize Changelog entries.
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@ -58,6 +58,8 @@ Other Changes:
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Enter keep the input active and select all text.
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- Tables,Columns: fixed a layout issue where SameLine() prior to a row change would set the
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next row in such state where subsequent SameLine() would move back to previous row.
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- Tabs: Fixed a crash when closing multiple windows (possible with docking only) with an
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appended TabItemButton(). (#5515, #3291) [@rokups]
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- IO: Added ImGuiKey_MouseXXX aliases for mouse buttons/wheel so all operations done on ImGuiKey
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can apply to mouse data as well. (#4921)
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- Nav: Fixed moving/resizing window with gamepad or keyboard when running at very high framerate.
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@ -146,8 +148,8 @@ Other Changes:
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merging draw-call of the last column didn't always work (regression since 1.87). (#4843, #4844) [@rokups]
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- Inputs: Fixed IsMouseClicked() repeat mode rate being half of keyboard repeat rate.
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- ColorEdit: Fixed text baseline alignment after a SameLine() after a ColorEdit() with visible label.
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- TabBar: BeginTabItem() now reacts to SetNextItemWidth(). (#5262)
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- TabBar: Tweak shrinking policy so that while resizing tabs that don't need shrinking keep their
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- Tabs: BeginTabItem() now reacts to SetNextItemWidth(). (#5262)
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- Tabs: Tweak shrinking policy so that while resizing tabs that don't need shrinking keep their
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initial width more precisely (without the occasional +1 worth of width).
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- Menus: Adjusted BeginMenu() closing logic so hovering void or non-MenuItem() in parent window
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always lead to menu closure. Fixes using items that are not MenuItem() or BeginItem() at the root
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@ -609,7 +611,7 @@ Other Changes:
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Convenient for some small columns. Name will still appear in context menu. (#4206).
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- Tables: Fixed columns order on TableSetupScrollFreeze() if previous data got frozen columns out of their section.
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- Tables: Fixed invalid data in TableGetSortSpecs() when SpecsDirty flag is unset. (#4233)
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- TabBar: Fixed using more than 32 KB-worth of tab names. (#4176)
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- Tabs: Fixed using more than 32 KB-worth of tab names. (#4176)
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- InputInt/InputFloat: When used with Steps values and _ReadOnly flag, the step button look disabled. (#211)
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- InputText: Fixed named filtering flags disabling newline or tabs in multiline inputs (#4409, #4410) [@kfsone]
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- Drag and Drop: drop target highlight doesn't try to bypass host clipping rectangle. (#4281, #3272)
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@ -702,7 +704,7 @@ Other Changes:
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- Tables: Expose TableSetColumnEnabled() in public api. (#3935)
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- Tables: Better preserve widths when columns count changes. (#4046)
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- Tables: Sharing more memory buffers between tables, reducing general memory footprints. (#3740)
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- TabBar: Fixed mouse reordering with very fast movements (e.g. crossing multiple tabs in a single
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- Tabs: Fixed mouse reordering with very fast movements (e.g. crossing multiple tabs in a single
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frame and then immediately standing still (would only affect automation/bots). [@rokups]
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- Menus: made MenuItem() in a menu bar reflect the 'selected' argument with a highlight. (#4128) [@mattelegende]
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- Drags, Sliders, Inputs: Specifying a NULL format to Float functions default them to "%.3f" to be
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@ -985,11 +987,11 @@ Other Changes:
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- Added 2 enums: ImGuiSortDirection, ImGuiTableBgTarget
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- Added 1 style variable: ImGuiStyleVar_CellPadding
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- Added 5 style colors: ImGuiCol_TableHeaderBg, ImGuiCol_TableBorderStrong, ImGuiCol_TableBorderLight, ImGuiCol_TableRowBg, ImGuiCol_TableRowBgAlt.
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- Tab Bar: Made it possible to append to an existing tab bar by calling BeginTabBar()/EndTabBar() again.
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- Tab Bar: Fixed using more than 128 tabs in a tab bar (scrolling policy recommended).
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- Tab Bar: Do not display a tooltip if the name already fits over a given tab. (#3521)
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- Tab Bar: Fixed minor/unlikely bug skipping over a button when scrolling left with arrows.
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- Tab Bar: Requested ideal content size (for auto-fit) doesn't affect horizontal scrolling. (#3414)
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- Tabs: Made it possible to append to an existing tab bar by calling BeginTabBar()/EndTabBar() again.
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- Tabs: Fixed using more than 128 tabs in a tab bar (scrolling policy recommended).
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- Tabs: Do not display a tooltip if the name already fits over a given tab. (#3521)
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- Tabs: Fixed minor/unlikely bug skipping over a button when scrolling left with arrows.
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- Tabs: Requested ideal content size (for auto-fit) doesn't affect horizontal scrolling. (#3414)
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- Drag and Drop: Fix losing drop source ActiveID (and often source tooltip) when opening a TreeNode()
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or CollapsingHeader() while dragging. (#1738)
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- Drag and Drop: Fix drag and drop to tie same-size drop targets by chosen the later one. Fixes dragging
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@ -1110,16 +1112,16 @@ Other Changes:
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rather than the Mouse Down+Up sequence, even if the _OpenOnArrow flag isn't set. This is standard behavior
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and amends the change done in 1.76 which only affected cases were _OpenOnArrow flag was set.
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(This is also necessary to support full multi/range-select/drag and drop operations.)
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- Tab Bar: Added TabItemButton() to submit tab that behave like a button. (#3291) [@Xipiryon]
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- Tab Bar: Added ImGuiTabItemFlags_Leading and ImGuiTabItemFlags_Trailing flags to position tabs or button
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- Tabs: Added TabItemButton() to submit tab that behave like a button. (#3291) [@Xipiryon]
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- Tabs: Added ImGuiTabItemFlags_Leading and ImGuiTabItemFlags_Trailing flags to position tabs or button
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at either end of the tab bar. Those tabs won't be part of the scrolling region, and when reordering cannot
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be moving outside of their section. Most often used with TabItemButton(). (#3291) [@Xipiryon]
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- Tab Bar: Added ImGuiTabItemFlags_NoReorder flag to disable reordering a given tab.
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- Tab Bar: Keep tab item close button visible while dragging a tab (independent of hovering state).
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- Tab Bar: Fixed a small bug where closing a tab that is not selected would leave a tab hole for a frame.
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- Tab Bar: Fixed a small bug where scrolling buttons (with ImGuiTabBarFlags_FittingPolicyScroll) would
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- Tabs: Added ImGuiTabItemFlags_NoReorder flag to disable reordering a given tab.
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- Tabs: Keep tab item close button visible while dragging a tab (independent of hovering state).
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- Tabs: Fixed a small bug where closing a tab that is not selected would leave a tab hole for a frame.
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- Tabs: Fixed a small bug where scrolling buttons (with ImGuiTabBarFlags_FittingPolicyScroll) would
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generate an unnecessary extra draw call.
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- Tab Bar: Fixed a small bug where toggling a tab bar from Reorderable to not Reorderable would leave
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- Tabs: Fixed a small bug where toggling a tab bar from Reorderable to not Reorderable would leave
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tabs reordered in the tab list popup. [@Xipiryon]
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- Columns: Fix inverted ClipRect being passed to renderer when using certain primitives inside of
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a fully clipped column. (#3475) [@szreder]
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@ -1213,7 +1215,7 @@ Other Changes:
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limits when close-enough by (WindowPadding - ItemPadding), which was a tweak with too many
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side-effects. The behavior is still present in SetScrollHere functions as they are more explicitly
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aiming at making widgets visible. May later be moved to a flag.
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- Tab Bar: Allow calling SetTabItemClosed() after a tab has been submitted (will process next frame).
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- Tabs: Allow calling SetTabItemClosed() after a tab has been submitted (will process next frame).
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- InvisibleButton: Made public a small selection of ImGuiButtonFlags (previously in imgui_internal.h)
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and allowed to pass them to InvisibleButton(): ImGuiButtonFlags_MouseButtonLeft/Right/Middle.
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This is a small but rather important change because lots of multi-button behaviors could previously
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@ -1600,11 +1602,11 @@ Other Changes:
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- ColorPicker: Made rendering aware of global style alpha of the picker can be faded out. (#2711)
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Note that some elements won't accurately fade down with the same intensity, and the color wheel
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when enabled will have small overlap glitches with (style.Alpha < 1.0).
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- TabBar: Fixed single-tab not shrinking their width down.
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- TabBar: Fixed clicking on a tab larger than tab-bar width creating a bouncing feedback loop.
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- TabBar: Feed desired width (sum of unclipped tabs width) into layout system to allow for auto-resize. (#2768)
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- Tabs: Fixed single-tab not shrinking their width down.
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- Tabs: Fixed clicking on a tab larger than tab-bar width creating a bouncing feedback loop.
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- Tabs: Feed desired width (sum of unclipped tabs width) into layout system to allow for auto-resize. (#2768)
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(before 1.71 tab bars fed the sum of current width which created feedback loops in certain situations).
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- TabBar: Improved shrinking for large number of tabs to avoid leaving extraneous space on the right side.
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- Tabs: Improved shrinking for large number of tabs to avoid leaving extraneous space on the right side.
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Individuals tabs are given integer-rounded width and remainder is spread between tabs left-to-right.
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- Columns, Separator: Fixed a bug where non-visible separators within columns would alter the next row position
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differently than visible ones.
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@ -1704,7 +1706,7 @@ Other Changes:
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- Scrollbar: Avoid overlapping the opposite side when window (often a child window) is forcibly too small.
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- Combo: Hide arrow when there's not enough space even for the square button.
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- InputText: Testing for newly added ImGuiKey_KeyPadEnter key. (#2677, #2005) [@amc522]
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- TabBar: Fixed unfocused tab bar separator color (was using ImGuiCol_Tab, should use ImGuiCol_TabUnfocusedActive).
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- Tabs: Fixed unfocused tab bar separator color (was using ImGuiCol_Tab, should use ImGuiCol_TabUnfocusedActive).
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- Columns: Fixed a regression from 1.71 where the right-side of the contents rectangle within each column
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would wrongly use a WindowPadding.x instead of ItemSpacing.x like it always did. (#125, #2666)
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- Columns: Made the right-most edge reaches up to the clipping rectangle (removing half of WindowPadding.x
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@ -1799,7 +1801,7 @@ Other Changes:
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viewport triggering the issue. (#2609)
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- TreeNode, CollapsingHeader: Fixed highlight frame not covering horizontal area fully when using
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horizontal scrolling. (#2211, #2579)
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- TabBar: Fixed BeginTabBar() within a window with horizontal scrolling from creating a feedback
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- Tabs: Fixed BeginTabBar() within a window with horizontal scrolling from creating a feedback
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loop with the horizontal contents size.
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- Columns: Fixed Columns() within a window with horizontal scrolling from not covering the full
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horizontal area (previously only worked with an explicit contents size). (#125)
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@ -1968,14 +1970,14 @@ Other Changes:
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- ColorEdit: Fixed tooltip not honoring the ImGuiColorEditFlags_NoAlpha contract of never
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reading the 4th float in the array (value was read and discarded). (#2384) [@haldean]
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- MenuItem, Selectable: Fixed disabled widget interfering with navigation (fix c2db7f63 in 1.67).
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- TabBar: Fixed a crash when using many BeginTabBar() recursively (didn't affect docking). (#2371)
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- TabBar: Added extra mis-usage error recovery. Past the assert, common mis-usage don't lead to
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- Tabs: Fixed a crash when using many BeginTabBar() recursively (didn't affect docking). (#2371)
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- Tabs: Added extra mis-usage error recovery. Past the assert, common mis-usage don't lead to
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hard crashes any more, facilitating integration with scripting languages. (#1651)
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- TabBar: Fixed ImGuiTabItemFlags_SetSelected being ignored if the tab is not visible (with
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- Tabs: Fixed ImGuiTabItemFlags_SetSelected being ignored if the tab is not visible (with
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scrolling policy enabled) or if is currently appearing.
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- TabBar: Fixed Tab tooltip code making drag and drop tooltip disappear during the frame where
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- Tabs: Fixed Tab tooltip code making drag and drop tooltip disappear during the frame where
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the drag payload activate a tab.
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- TabBar: Reworked scrolling policy (when ImGuiTabBarFlags_FittingPolicyScroll is set) to
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- Tabs: Reworked scrolling policy (when ImGuiTabBarFlags_FittingPolicyScroll is set) to
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teleport the view when aiming at a tab far away the visible section, and otherwise accelerate
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the scrolling speed to cap the scrolling time to 0.3 seconds.
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- Text: Fixed large Text/TextUnformatted calls not feeding their size into layout when starting
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@ -7743,7 +7743,9 @@ void ImGui::TabBarRemoveTab(ImGuiTabBar* tab_bar, ImGuiID tab_id)
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// Called on manual closure attempt
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void ImGui::TabBarCloseTab(ImGuiTabBar* tab_bar, ImGuiTabItem* tab)
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{
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IM_ASSERT(!(tab->Flags & ImGuiTabItemFlags_Button));
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if (tab->Flags & ImGuiTabItemFlags_Button)
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return; // A button appended with TabItemButton().
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if (!(tab->Flags & ImGuiTabItemFlags_UnsavedDocument))
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{
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// This will remove a frame of lag for selecting another tab on closure.
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