Merge branch 'mkeeter-is-popup-open'

This commit is contained in:
omar 2017-08-16 13:43:02 +08:00
commit e8dd435ccd
3 changed files with 16 additions and 9 deletions

View File

@ -618,7 +618,6 @@ static bool BeginPopupEx(ImGuiID id, ImGuiWindowFlags extra_flags);
static void CloseInactivePopups();
static void ClosePopupToLevel(int remaining);
static void ClosePopup(ImGuiID id);
static bool IsPopupOpen(ImGuiID id);
static ImGuiWindow* GetFrontMostModalRootWindow();
static ImVec2 FindBestPopupWindowPos(const ImVec2& base_pos, const ImVec2& size, int* last_dir, const ImRect& rect_to_avoid);
@ -3396,12 +3395,6 @@ void ImGui::EndTooltip()
ImGui::End();
}
static bool IsPopupOpen(ImGuiID id)
{
ImGuiContext& g = *GImGui;
return g.OpenPopupStack.Size > g.CurrentPopupStack.Size && g.OpenPopupStack[g.CurrentPopupStack.Size].PopupId == id;
}
// Mark popup as open (toggle toward open state).
// Popups are closed when user click outside, or activate a pressable item, or CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block.
// Popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level).
@ -3480,7 +3473,7 @@ static void ClosePopupToLevel(int remaining)
static void ClosePopup(ImGuiID id)
{
if (!IsPopupOpen(id))
if (!ImGui::IsPopupOpen(id))
return;
ImGuiContext& g = *GImGui;
ClosePopupToLevel(g.OpenPopupStack.Size - 1);
@ -3509,7 +3502,7 @@ static bool BeginPopupEx(ImGuiID id, ImGuiWindowFlags extra_flags)
{
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
if (!IsPopupOpen(id))
if (!ImGui::IsPopupOpen(id))
{
ClearSetNextWindowData(); // We behave like Begin() and need to consume those values
return false;
@ -3544,6 +3537,18 @@ bool ImGui::BeginPopup(const char* str_id)
return BeginPopupEx(g.CurrentWindow->GetID(str_id), ImGuiWindowFlags_ShowBorders);
}
bool ImGui::IsPopupOpen(ImGuiID id)
{
ImGuiContext& g = *GImGui;
return g.OpenPopupStack.Size > g.CurrentPopupStack.Size && g.OpenPopupStack[g.CurrentPopupStack.Size].PopupId == id;
}
bool ImGui::IsPopupOpen(const char* str_id)
{
ImGuiContext& g = *GImGui;
return g.OpenPopupStack.Size > g.CurrentPopupStack.Size && g.OpenPopupStack[g.CurrentPopupStack.Size].PopupId == g.CurrentWindow->GetID(str_id);
}
bool ImGui::BeginPopupModal(const char* name, bool* p_open, ImGuiWindowFlags extra_flags)
{
ImGuiContext& g = *GImGui;

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@ -382,6 +382,7 @@ namespace ImGui
// Popups
IMGUI_API void OpenPopup(const char* str_id); // mark popup as open. popups are closed when user click outside, or activate a pressable item, or CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block. popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level).
IMGUI_API bool IsPopupOpen(const char* str_id); // return true if the popup is open
IMGUI_API bool BeginPopup(const char* str_id); // return true if the popup is open, and you can start outputting to it. only call EndPopup() if BeginPopup() returned true!
IMGUI_API bool BeginPopupModal(const char* name, bool* p_open = NULL, ImGuiWindowFlags extra_flags = 0); // modal dialog (block interactions behind the modal window, can't close the modal window by clicking outside)
IMGUI_API bool BeginPopupContextItem(const char* str_id, int mouse_button = 1); // helper to open and begin popup when clicked on last item. read comments in .cpp!

View File

@ -746,6 +746,7 @@ namespace ImGui
IMGUI_API float CalcWrapWidthForPos(const ImVec2& pos, float wrap_pos_x);
IMGUI_API void OpenPopupEx(const char* str_id, bool reopen_existing);
IMGUI_API bool IsPopupOpen(ImGuiID id);
// NB: All position are in absolute pixels coordinates (never using window coordinates internally)
// AVOID USING OUTSIDE OF IMGUI.CPP! NOT FOR PUBLIC CONSUMPTION. THOSE FUNCTIONS ARE A MESS. THEIR SIGNATURE AND BEHAVIOR WILL CHANGE, THEY NEED TO BE REFACTORED INTO SOMETHING DECENT.