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2
imgui.h
2
imgui.h
@ -23,7 +23,7 @@
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// Library Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM > 12345')
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#define IMGUI_VERSION "1.89.5 WIP"
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#define IMGUI_VERSION_NUM 18946
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#define IMGUI_VERSION_NUM 18947
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#define IMGUI_HAS_TABLE
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/*
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@ -4036,7 +4036,7 @@ void ImGui::InputTextDeactivateHook(ImGuiID id)
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return;
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g.InputTextDeactivatedState.ID = state->ID;
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g.InputTextDeactivatedState.TextA.resize(state->CurLenA + 1);
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memcpy(g.InputTextDeactivatedState.TextA.Data, state->TextA.Data, state->CurLenA + 1);
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memcpy(g.InputTextDeactivatedState.TextA.Data, state->TextA.Data ? state->TextA.Data : "", state->CurLenA + 1);
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}
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// Edit a string of text
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