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WIP Menus: menus now affected by WindowMinSize (#126)
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@ -3510,7 +3510,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
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}
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// Minimum window size
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if (!(flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_Tooltip))
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if (!(flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_ChildMenu | ImGuiWindowFlags_Tooltip)))
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{
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window->SizeFull = ImMax(window->SizeFull, style.WindowMinSize);
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if (!window->Collapsed)
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