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InputText: (Breaking change) removed ImGuiTextEditCallbackData::ReadOnly since it is a duplication of (ImGuiTextEditCallbackData::Flags & ImGuiInputTextFlags_ReadOnly) (#211)
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@ -307,6 +307,7 @@
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When you are not sure about a old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
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You can read releases logs https://github.com/ocornut/imgui/releases for more details.
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- 2018/08/21 (1.63) - removed ImGuiTextEditCallbackData::ReadOnly since it is a duplication of (ImGuiTextEditCallbackData::Flags & ImGuiInputTextFlags_ReadOnly).
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- 2018/08/01 (1.63) - removed per-window ImGuiWindowFlags_ResizeFromAnySide beta flag in favor of a global io.ConfigResizeWindowsFromEdges to enable the feature.
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- 2018/08/01 (1.63) - renamed io.OptCursorBlink to io.ConfigCursorBlink, io.OptMacOSXBehaviors to ConfigMacOSXBehaviors for consistency.
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- 2018/07/22 (1.63) - changed ImGui::GetTime() return value from float to double to avoid accumulating floating point imprecisions over time.
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@ -11066,7 +11067,6 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
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callback_data.EventFlag = event_flag;
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callback_data.Flags = flags;
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callback_data.UserData = user_data;
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callback_data.ReadOnly = !is_editable;
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callback_data.EventKey = event_key;
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callback_data.Buf = edit_state.TempTextBuffer.Data;
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