Backends: WebGPU: Update impl_wgpu for an emscripten change

This commit is contained in:
Corentin Wallez 2021-08-24 13:48:04 +01:00 committed by ocornut
parent 51d841dcf3
commit e652527313
2 changed files with 6 additions and 4 deletions

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@ -13,6 +13,7 @@
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
// 2021-08-24: Fix for latest specs.
// 2021-05-24: Add support for draw_data->FramebufferScale.
// 2021-05-19: Replaced direct access to ImDrawCmd::TextureId with a call to ImDrawCmd::GetTexID(). (will become a requirement)
// 2021-05-16: Update to latest WebGPU specs (compatible with Emscripten 2.0.20 and Chrome Canary 92).
@ -544,7 +545,7 @@ bool ImGui_ImplWGPU_CreateDeviceObjects()
ImGui_ImplWGPU_InvalidateDeviceObjects();
// Create render pipeline
WGPURenderPipelineDescriptor2 graphics_pipeline_desc = {};
WGPURenderPipelineDescriptor graphics_pipeline_desc = {};
graphics_pipeline_desc.primitive.topology = WGPUPrimitiveTopology_TriangleList;
graphics_pipeline_desc.primitive.stripIndexFormat = WGPUIndexFormat_Undefined;
graphics_pipeline_desc.primitive.frontFace = WGPUFrontFace_CW;
@ -610,7 +611,7 @@ bool ImGui_ImplWGPU_CreateDeviceObjects()
// Configure disabled depth-stencil state
graphics_pipeline_desc.depthStencil = nullptr;
g_pipelineState = wgpuDeviceCreateRenderPipeline2(g_wgpuDevice, &graphics_pipeline_desc);
g_pipelineState = wgpuDeviceCreateRenderPipeline(g_wgpuDevice, &graphics_pipeline_desc);
ImGui_ImplWGPU_CreateFontsTexture();
ImGui_ImplWGPU_CreateUniformBuffer();

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@ -46,7 +46,8 @@ Other Changes:
the whole widget is clipped.
- imgui_freetype: Fixed crash when FT_Render_Glyph() fails to render a glyph and returns NULL
(which apparently happens with Freetype 2.11). (#4394, #4145?).
- Backends: OpenGL3: Fix our new GL loader conflicting with user using GL3W. (#4445)
- Backends: OpenGL3: Fixed our new GL loader conflicting with user using GL3W. (#4445)
- Backends: WebGPU: Fixed for latest specs. (#4472) [@Kangz]
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