Tables: Garbage collection to relieve draw splitter buffers + for test engine: compact settings, remove table.

This commit is contained in:
ocornut
2020-11-03 11:25:36 +01:00
parent f80097ca96
commit e5a5256971
3 changed files with 80 additions and 4 deletions

View File

@ -134,7 +134,7 @@ inline ImGuiTableFlags TableFixFlags(ImGuiTableFlags flags, ImGuiWindow* outer_w
return flags;
}
ImGuiTable* ImGui::FindTableByID(ImGuiID id)
ImGuiTable* ImGui::TableFindByID(ImGuiID id)
{
ImGuiContext& g = *GImGui;
return g.Tables.GetByKey(id);
@ -342,9 +342,16 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
outer_window->DC.CurrentTableIdx = table_idx;
if (inner_window != outer_window) // So EndChild() within the inner window can restore the table properly.
inner_window->DC.CurrentTableIdx = table_idx;
if ((table_last_flags & ImGuiTableFlags_Reorderable) && (flags & ImGuiTableFlags_Reorderable) == 0)
table->IsResetDisplayOrderRequest = true;
// Mark as used
if (table_idx >= g.TablesLastTimeActive.Size)
g.TablesLastTimeActive.resize(table_idx + 1, -1.0f);
g.TablesLastTimeActive[table_idx] = (float)g.Time;
table->MemoryCompacted = false;
// Setup memory buffer (clear data if columns count changed)
const int stored_size = table->Columns.size();
if (stored_size != 0 && stored_size != columns_count)
@ -2573,10 +2580,15 @@ static void InitTableSettings(ImGuiTableSettings* settings, ImGuiID id, int colu
settings->WantApply = true;
}
static size_t TableSettingsCalcChunkSize(int columns_count)
{
return sizeof(ImGuiTableSettings) + (size_t)columns_count * sizeof(ImGuiTableColumnSettings);
}
ImGuiTableSettings* ImGui::TableSettingsCreate(ImGuiID id, int columns_count)
{
ImGuiContext& g = *GImGui;
ImGuiTableSettings* settings = g.SettingsTables.alloc_chunk(sizeof(ImGuiTableSettings) + (size_t)columns_count * sizeof(ImGuiTableColumnSettings));
ImGuiTableSettings* settings = g.SettingsTables.alloc_chunk(TableSettingsCalcChunkSize(columns_count));
InitTableSettings(settings, id, columns_count, columns_count);
return settings;
}
@ -2759,7 +2771,7 @@ static void* TableSettingsHandler_ReadOpen(ImGuiContext*, ImGuiSettingsHandler*,
InitTableSettings(settings, id, columns_count, settings->ColumnsCountMax); // Recycle
return settings;
}
settings->ID = 0; // Invalidate storage if we won't fit because of a count change
settings->ID = 0; // Invalidate storage, we won't fit because of a count change
}
return ImGui::TableSettingsCreate(id, columns_count);
}
@ -2842,6 +2854,57 @@ void ImGui::TableSettingsInstallHandler(ImGuiContext* context)
g.SettingsHandlers.push_back(ini_handler);
}
//-------------------------------------------------------------------------
// TABLE - Garbage Collection
//-------------------------------------------------------------------------
// Remove Table (currently only used by TestEngine)
void ImGui::TableRemove(ImGuiTable* table)
{
//IMGUI_DEBUG_LOG("TableRemove() id=0x%08X\n", table->ID);
ImGuiContext& g = *GImGui;
int table_idx = g.Tables.GetIndex(table);
//memset(table->RawData.Data, 0, table->RawData.size_in_bytes());
//memset(table, 0, sizeof(ImGuiTable));
g.Tables.Remove(table->ID, table);
g.TablesLastTimeActive[table_idx] = -1.0f;
}
// Free up/compact internal Table buffers for when it gets unused
void ImGui::TableGcCompactTransientBuffers(ImGuiTable* table)
{
//IMGUI_DEBUG_LOG("TableGcCompactTransientBuffers() id=0x%08X\n", table->ID);
ImGuiContext& g = *GImGui;
IM_ASSERT(table->MemoryCompacted == false);
table->DrawSplitter.ClearFreeMemory();
table->SortSpecsData.clear();
table->SortSpecs.Specs = NULL;
table->IsSortSpecsDirty = true;
table->ColumnsNames.clear();
table->MemoryCompacted = true;
for (int n = 0; n < table->ColumnsCount; n++)
table->Columns[n].NameOffset = -1;
g.TablesLastTimeActive[g.Tables.GetIndex(table)] = -1.0f;
}
// Compact and remove unused settings data (currently only used by TestEngine)
void ImGui::TableGcCompactSettings()
{
ImGuiContext& g = *GImGui;
int required_memory = 0;
for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings))
if (settings->ID != 0)
required_memory += (int)TableSettingsCalcChunkSize(settings->ColumnsCount);
if (required_memory == g.SettingsTables.Buf.Size)
return;
ImChunkStream<ImGuiTableSettings> new_chunk_stream;
new_chunk_stream.Buf.reserve(required_memory);
for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings))
if (settings->ID != 0)
memcpy(new_chunk_stream.alloc_chunk(TableSettingsCalcChunkSize(settings->ColumnsCount)), settings, TableSettingsCalcChunkSize(settings->ColumnsCount));
g.SettingsTables.swap(new_chunk_stream);
}
//-------------------------------------------------------------------------
// TABLE - Debugging
//-------------------------------------------------------------------------