mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-22 15:46:35 +00:00
Tables: Garbage collection to relieve draw splitter buffers + for test engine: compact settings, remove table.
This commit is contained in:
parent
f80097ca96
commit
e5a5256971
@ -2952,6 +2952,7 @@ void ImGui::GcCompactTransientMiscBuffers()
|
||||
ImGuiContext& g = *GImGui;
|
||||
g.ItemFlagsStack.clear();
|
||||
g.GroupStack.clear();
|
||||
TableGcCompactSettings();
|
||||
}
|
||||
|
||||
// Free up/compact internal window buffers, we can use this when a window becomes unused.
|
||||
@ -3906,6 +3907,11 @@ void ImGui::NewFrame()
|
||||
if (!window->WasActive && !window->MemoryCompacted && window->LastTimeActive < memory_compact_start_time)
|
||||
GcCompactTransientWindowBuffers(window);
|
||||
}
|
||||
|
||||
// Garbage collect transient buffers of recently unused tables
|
||||
for (int i = 0; i < g.TablesLastTimeActive.Size; i++)
|
||||
if (g.TablesLastTimeActive[i] >= 0.0f && g.TablesLastTimeActive[i] < memory_compact_start_time)
|
||||
TableGcCompactTransientBuffers(g.Tables.GetByIndex(i));
|
||||
if (g.GcCompactAll)
|
||||
GcCompactTransientMiscBuffers();
|
||||
g.GcCompactAll = false;
|
||||
|
@ -597,6 +597,8 @@ struct IMGUI_API ImChunkStream
|
||||
T* end() { return (T*)(void*)(Buf.Data + Buf.Size); }
|
||||
int offset_from_ptr(const T* p) { IM_ASSERT(p >= begin() && p < end()); const ptrdiff_t off = (const char*)p - Buf.Data; return (int)off; }
|
||||
T* ptr_from_offset(int off) { IM_ASSERT(off >= 4 && off < Buf.Size); return (T*)(void*)(Buf.Data + off); }
|
||||
void swap(ImChunkStream<T>& rhs) { rhs.Buf.swap(Buf); }
|
||||
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -1401,6 +1403,7 @@ struct ImGuiContext
|
||||
ImGuiTable* CurrentTable;
|
||||
ImPool<ImGuiTable> Tables;
|
||||
ImVector<ImGuiPtrOrIndex> CurrentTableStack;
|
||||
ImVector<float> TablesLastTimeActive; // Last used timestamp of each tables (SOA, for efficient GC)
|
||||
ImVector<ImDrawChannel> DrawChannelsTempMergeBuffer;
|
||||
|
||||
// Tab bars
|
||||
@ -2040,6 +2043,7 @@ struct ImGuiTable
|
||||
bool IsDefaultDisplayOrder; // Set when display order is unchanged from default (DisplayOrder contains 0...Count-1)
|
||||
bool IsResetDisplayOrderRequest;
|
||||
bool IsUnfrozen; // Set when we got past the frozen row.
|
||||
bool MemoryCompacted;
|
||||
bool HostSkipItems; // Backup of InnerWindow->SkipItem at the end of BeginTable(), because we will overwrite InnerWindow->SkipItem on a per-column basis
|
||||
|
||||
ImGuiTable()
|
||||
@ -2266,7 +2270,7 @@ namespace ImGui
|
||||
IMGUI_API float GetColumnNormFromOffset(const ImGuiOldColumns* columns, float offset);
|
||||
|
||||
// Tables
|
||||
IMGUI_API ImGuiTable* FindTableByID(ImGuiID id);
|
||||
IMGUI_API ImGuiTable* TableFindByID(ImGuiID id);
|
||||
IMGUI_API bool BeginTableEx(const char* name, ImGuiID id, int columns_count, ImGuiTableFlags flags = 0, const ImVec2& outer_size = ImVec2(0, 0), float inner_width = 0.0f);
|
||||
IMGUI_API void TableBeginUpdateColumns(ImGuiTable* table);
|
||||
IMGUI_API void TableUpdateDrawChannels(ImGuiTable* table);
|
||||
@ -2291,6 +2295,9 @@ namespace ImGui
|
||||
IMGUI_API void TableSetColumnAutofit(ImGuiTable* table, int column_n);
|
||||
IMGUI_API void PushTableBackground();
|
||||
IMGUI_API void PopTableBackground();
|
||||
IMGUI_API void TableRemove(ImGuiTable* table);
|
||||
IMGUI_API void TableGcCompactTransientBuffers(ImGuiTable* table);
|
||||
IMGUI_API void TableGcCompactSettings();
|
||||
|
||||
// Tables: Settings
|
||||
IMGUI_API void TableLoadSettings(ImGuiTable* table);
|
||||
|
@ -134,7 +134,7 @@ inline ImGuiTableFlags TableFixFlags(ImGuiTableFlags flags, ImGuiWindow* outer_w
|
||||
return flags;
|
||||
}
|
||||
|
||||
ImGuiTable* ImGui::FindTableByID(ImGuiID id)
|
||||
ImGuiTable* ImGui::TableFindByID(ImGuiID id)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
return g.Tables.GetByKey(id);
|
||||
@ -342,9 +342,16 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
|
||||
outer_window->DC.CurrentTableIdx = table_idx;
|
||||
if (inner_window != outer_window) // So EndChild() within the inner window can restore the table properly.
|
||||
inner_window->DC.CurrentTableIdx = table_idx;
|
||||
|
||||
if ((table_last_flags & ImGuiTableFlags_Reorderable) && (flags & ImGuiTableFlags_Reorderable) == 0)
|
||||
table->IsResetDisplayOrderRequest = true;
|
||||
|
||||
// Mark as used
|
||||
if (table_idx >= g.TablesLastTimeActive.Size)
|
||||
g.TablesLastTimeActive.resize(table_idx + 1, -1.0f);
|
||||
g.TablesLastTimeActive[table_idx] = (float)g.Time;
|
||||
table->MemoryCompacted = false;
|
||||
|
||||
// Setup memory buffer (clear data if columns count changed)
|
||||
const int stored_size = table->Columns.size();
|
||||
if (stored_size != 0 && stored_size != columns_count)
|
||||
@ -2573,10 +2580,15 @@ static void InitTableSettings(ImGuiTableSettings* settings, ImGuiID id, int colu
|
||||
settings->WantApply = true;
|
||||
}
|
||||
|
||||
static size_t TableSettingsCalcChunkSize(int columns_count)
|
||||
{
|
||||
return sizeof(ImGuiTableSettings) + (size_t)columns_count * sizeof(ImGuiTableColumnSettings);
|
||||
}
|
||||
|
||||
ImGuiTableSettings* ImGui::TableSettingsCreate(ImGuiID id, int columns_count)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiTableSettings* settings = g.SettingsTables.alloc_chunk(sizeof(ImGuiTableSettings) + (size_t)columns_count * sizeof(ImGuiTableColumnSettings));
|
||||
ImGuiTableSettings* settings = g.SettingsTables.alloc_chunk(TableSettingsCalcChunkSize(columns_count));
|
||||
InitTableSettings(settings, id, columns_count, columns_count);
|
||||
return settings;
|
||||
}
|
||||
@ -2759,7 +2771,7 @@ static void* TableSettingsHandler_ReadOpen(ImGuiContext*, ImGuiSettingsHandler*,
|
||||
InitTableSettings(settings, id, columns_count, settings->ColumnsCountMax); // Recycle
|
||||
return settings;
|
||||
}
|
||||
settings->ID = 0; // Invalidate storage if we won't fit because of a count change
|
||||
settings->ID = 0; // Invalidate storage, we won't fit because of a count change
|
||||
}
|
||||
return ImGui::TableSettingsCreate(id, columns_count);
|
||||
}
|
||||
@ -2842,6 +2854,57 @@ void ImGui::TableSettingsInstallHandler(ImGuiContext* context)
|
||||
g.SettingsHandlers.push_back(ini_handler);
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// TABLE - Garbage Collection
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
// Remove Table (currently only used by TestEngine)
|
||||
void ImGui::TableRemove(ImGuiTable* table)
|
||||
{
|
||||
//IMGUI_DEBUG_LOG("TableRemove() id=0x%08X\n", table->ID);
|
||||
ImGuiContext& g = *GImGui;
|
||||
int table_idx = g.Tables.GetIndex(table);
|
||||
//memset(table->RawData.Data, 0, table->RawData.size_in_bytes());
|
||||
//memset(table, 0, sizeof(ImGuiTable));
|
||||
g.Tables.Remove(table->ID, table);
|
||||
g.TablesLastTimeActive[table_idx] = -1.0f;
|
||||
}
|
||||
|
||||
// Free up/compact internal Table buffers for when it gets unused
|
||||
void ImGui::TableGcCompactTransientBuffers(ImGuiTable* table)
|
||||
{
|
||||
//IMGUI_DEBUG_LOG("TableGcCompactTransientBuffers() id=0x%08X\n", table->ID);
|
||||
ImGuiContext& g = *GImGui;
|
||||
IM_ASSERT(table->MemoryCompacted == false);
|
||||
table->DrawSplitter.ClearFreeMemory();
|
||||
table->SortSpecsData.clear();
|
||||
table->SortSpecs.Specs = NULL;
|
||||
table->IsSortSpecsDirty = true;
|
||||
table->ColumnsNames.clear();
|
||||
table->MemoryCompacted = true;
|
||||
for (int n = 0; n < table->ColumnsCount; n++)
|
||||
table->Columns[n].NameOffset = -1;
|
||||
g.TablesLastTimeActive[g.Tables.GetIndex(table)] = -1.0f;
|
||||
}
|
||||
|
||||
// Compact and remove unused settings data (currently only used by TestEngine)
|
||||
void ImGui::TableGcCompactSettings()
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
int required_memory = 0;
|
||||
for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings))
|
||||
if (settings->ID != 0)
|
||||
required_memory += (int)TableSettingsCalcChunkSize(settings->ColumnsCount);
|
||||
if (required_memory == g.SettingsTables.Buf.Size)
|
||||
return;
|
||||
ImChunkStream<ImGuiTableSettings> new_chunk_stream;
|
||||
new_chunk_stream.Buf.reserve(required_memory);
|
||||
for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings))
|
||||
if (settings->ID != 0)
|
||||
memcpy(new_chunk_stream.alloc_chunk(TableSettingsCalcChunkSize(settings->ColumnsCount)), settings, TableSettingsCalcChunkSize(settings->ColumnsCount));
|
||||
g.SettingsTables.swap(new_chunk_stream);
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// TABLE - Debugging
|
||||
//-------------------------------------------------------------------------
|
||||
|
Loading…
Reference in New Issue
Block a user