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Tables: Garbage collection to relieve draw splitter buffers + for test engine: compact settings, remove table.
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@ -597,6 +597,8 @@ struct IMGUI_API ImChunkStream
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T* end() { return (T*)(void*)(Buf.Data + Buf.Size); }
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int offset_from_ptr(const T* p) { IM_ASSERT(p >= begin() && p < end()); const ptrdiff_t off = (const char*)p - Buf.Data; return (int)off; }
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T* ptr_from_offset(int off) { IM_ASSERT(off >= 4 && off < Buf.Size); return (T*)(void*)(Buf.Data + off); }
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void swap(ImChunkStream<T>& rhs) { rhs.Buf.swap(Buf); }
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};
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//-----------------------------------------------------------------------------
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@ -1401,6 +1403,7 @@ struct ImGuiContext
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ImGuiTable* CurrentTable;
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ImPool<ImGuiTable> Tables;
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ImVector<ImGuiPtrOrIndex> CurrentTableStack;
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ImVector<float> TablesLastTimeActive; // Last used timestamp of each tables (SOA, for efficient GC)
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ImVector<ImDrawChannel> DrawChannelsTempMergeBuffer;
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// Tab bars
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@ -2040,6 +2043,7 @@ struct ImGuiTable
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bool IsDefaultDisplayOrder; // Set when display order is unchanged from default (DisplayOrder contains 0...Count-1)
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bool IsResetDisplayOrderRequest;
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bool IsUnfrozen; // Set when we got past the frozen row.
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bool MemoryCompacted;
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bool HostSkipItems; // Backup of InnerWindow->SkipItem at the end of BeginTable(), because we will overwrite InnerWindow->SkipItem on a per-column basis
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ImGuiTable()
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@ -2266,7 +2270,7 @@ namespace ImGui
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IMGUI_API float GetColumnNormFromOffset(const ImGuiOldColumns* columns, float offset);
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// Tables
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IMGUI_API ImGuiTable* FindTableByID(ImGuiID id);
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IMGUI_API ImGuiTable* TableFindByID(ImGuiID id);
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IMGUI_API bool BeginTableEx(const char* name, ImGuiID id, int columns_count, ImGuiTableFlags flags = 0, const ImVec2& outer_size = ImVec2(0, 0), float inner_width = 0.0f);
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IMGUI_API void TableBeginUpdateColumns(ImGuiTable* table);
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IMGUI_API void TableUpdateDrawChannels(ImGuiTable* table);
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@ -2291,6 +2295,9 @@ namespace ImGui
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IMGUI_API void TableSetColumnAutofit(ImGuiTable* table, int column_n);
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IMGUI_API void PushTableBackground();
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IMGUI_API void PopTableBackground();
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IMGUI_API void TableRemove(ImGuiTable* table);
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IMGUI_API void TableGcCompactTransientBuffers(ImGuiTable* table);
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IMGUI_API void TableGcCompactSettings();
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// Tables: Settings
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IMGUI_API void TableLoadSettings(ImGuiTable* table);
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