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Added IsItemActivated() as an extension to the IsItemDeactivated/IsItemDeactivatedAfterEdit functions which are useful to implement variety of undo patterns. (#820, #956, #1875)
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@ -1420,7 +1420,7 @@ static void ShowDemoWindowWidgets()
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static float col4f[4] = { 1.0f, 0.5, 0.0f, 1.0f };
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ImGui::RadioButton("Text", &item_type, 0);
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ImGui::RadioButton("Button", &item_type, 1);
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ImGui::RadioButton("CheckBox", &item_type, 2);
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ImGui::RadioButton("Checkbox", &item_type, 2);
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ImGui::RadioButton("SliderFloat", &item_type, 3);
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ImGui::RadioButton("ColorEdit4", &item_type, 4);
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ImGui::RadioButton("ListBox", &item_type, 5);
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@ -1428,7 +1428,7 @@ static void ShowDemoWindowWidgets()
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bool ret = false;
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if (item_type == 0) { ImGui::Text("ITEM: Text"); } // Testing text items with no identifier/interaction
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if (item_type == 1) { ret = ImGui::Button("ITEM: Button"); } // Testing button
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if (item_type == 2) { ret = ImGui::Checkbox("ITEM: CheckBox", &b); } // Testing checkbox
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if (item_type == 2) { ret = ImGui::Checkbox("ITEM: Checkbox", &b); } // Testing checkbox
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if (item_type == 3) { ret = ImGui::SliderFloat("ITEM: SliderFloat", &col4f[0], 0.0f, 1.0f); } // Testing basic item
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if (item_type == 4) { ret = ImGui::ColorEdit4("ITEM: ColorEdit4", col4f); } // Testing multi-component items (IsItemXXX flags are reported merged)
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if (item_type == 5) { const char* items[] = { "Apple", "Banana", "Cherry", "Kiwi" }; static int current = 1; ret = ImGui::ListBox("ITEM: ListBox", ¤t, items, IM_ARRAYSIZE(items), IM_ARRAYSIZE(items)); }
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@ -1442,6 +1442,7 @@ static void ShowDemoWindowWidgets()
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"IsItemHovered(_RectOnly) = %d\n"
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"IsItemActive() = %d\n"
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"IsItemEdited() = %d\n"
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"IsItemActivated() = %d\n"
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"IsItemDeactivated() = %d\n"
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"IsItemDeactivatedEdit() = %d\n"
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"IsItemVisible() = %d\n"
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@ -1457,6 +1458,7 @@ static void ShowDemoWindowWidgets()
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ImGui::IsItemHovered(ImGuiHoveredFlags_RectOnly),
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ImGui::IsItemActive(),
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ImGui::IsItemEdited(),
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ImGui::IsItemActivated(),
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ImGui::IsItemDeactivated(),
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ImGui::IsItemDeactivatedAfterEdit(),
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ImGui::IsItemVisible(),
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