Internals: ColorEdit: renamed some internal masks to match our common coding style.

ImGuiColorEditFlags__DisplayMask > ImGuiColorEditFlags_DisplayMask_, ImGuiColorEditFlags__OptionsDefault > ImGuiColorEditFlags_DefaultOptions_, ImGuiColorEditFlags__DataTypeMask > ImGuiColorEditFlags_DataTypeMask_  etc.
This commit is contained in:
ocornut
2021-07-26 20:44:59 +02:00
parent 923bd2fd21
commit e362c5af48
3 changed files with 56 additions and 56 deletions

View File

@ -1765,7 +1765,7 @@ struct ImGuiContext
LastValidMousePos = ImVec2(0.0f, 0.0f);
TempInputId = 0;
ColorEditOptions = ImGuiColorEditFlags__OptionsDefault;
ColorEditOptions = ImGuiColorEditFlags_DefaultOptions_;
ColorEditLastHue = ColorEditLastSat = 0.0f;
ColorEditLastColor[0] = ColorEditLastColor[1] = ColorEditLastColor[2] = FLT_MAX;
SliderCurrentAccum = 0.0f;