mirror of
https://github.com/Drezil/imgui.git
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Vulkan: Bits. Using IM_ALLOC/IM_FREE instead of new[] / delete[].
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@ -12,9 +12,9 @@
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// IF YOU FEEL YOU NEED TO MAKE ANY CHANGE TO THIS CODE, please share them and your feedback at https://github.com/ocornut/imgui/
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// Important note to the reader who wish to integrate imgui_impl_vulkan.cpp/.h in their own engine/app.
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// - Common ImGui_ImplVulkan_XXXX functions and structures are used to interface with imgui_impl_vulkan.cpp/.h.
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// - Common ImGui_ImplVulkan_XXX functions and structures are used to interface with imgui_impl_vulkan.cpp/.h.
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// You will use those if you want to use this rendering back-end in your engine/app.
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// - Helper ImGui_ImplVulkanH_XXXX functions and structures are only used by this example (main.cpp) and by
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// - Helper ImGui_ImplVulkanH_XXX functions and structures are only used by this example (main.cpp) and by
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// the back-end itself (imgui_impl_vulkan.cpp), but should PROBABLY NOT be used by your own engine/app code.
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// Read comments in imgui_impl_vulkan.h.
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@ -86,6 +86,8 @@ static VkBuffer g_UploadBuffer = VK_NULL_HANDLE;
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static ImGui_ImplVulkanH_WindowRenderBuffers g_MainWindowRenderBuffers;
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// Forward Declarations
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bool ImGui_ImplVulkan_CreateDeviceObjects();
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void ImGui_ImplVulkan_DestroyDeviceObjects();
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void ImGui_ImplVulkanH_DestroyFrame(VkDevice device, ImGui_ImplVulkanH_Frame* fd, const VkAllocationCallbacks* allocator);
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void ImGui_ImplVulkanH_DestroyFrameSemaphores(VkDevice device, ImGui_ImplVulkanH_FrameSemaphores* fsd, const VkAllocationCallbacks* allocator);
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void ImGui_ImplVulkanH_DestroyFrameRenderBuffers(VkDevice device, ImGui_ImplVulkanH_FrameRenderBuffers* buffers, const VkAllocationCallbacks* allocator);
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@ -230,7 +232,7 @@ static void CreateOrResizeBuffer(VkBuffer& buffer, VkDeviceMemory& buffer_memory
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VkResult err;
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if (buffer != VK_NULL_HANDLE)
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vkDestroyBuffer(v->Device, buffer, v->Allocator);
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if (buffer_memory)
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if (buffer_memory != VK_NULL_HANDLE)
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vkFreeMemory(v->Device, buffer_memory, v->Allocator);
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VkDeviceSize vertex_buffer_size_aligned = ((new_size - 1) / g_BufferMemoryAlignment + 1) * g_BufferMemoryAlignment;
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@ -275,7 +277,7 @@ void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, VkCommandBuffer comm
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{
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wrb->Index = 0;
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wrb->Count = v->ImageCount;
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wrb->FrameRenderBuffers = new ImGui_ImplVulkanH_FrameRenderBuffers[wrb->Count];
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wrb->FrameRenderBuffers = (ImGui_ImplVulkanH_FrameRenderBuffers*)IM_ALLOC(sizeof(ImGui_ImplVulkanH_FrameRenderBuffers) * wrb->Count);
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memset(wrb->FrameRenderBuffers, 0, sizeof(ImGui_ImplVulkanH_FrameRenderBuffers) * wrb->Count);
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}
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IM_ASSERT(wrb->Count == v->ImageCount);
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@ -844,8 +846,6 @@ void ImGui_ImplVulkan_SetMinImageCount(uint32_t min_image_count)
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// (The ImGui_ImplVulkanH_XXX functions do not interact with any of the state used by the regular ImGui_ImplVulkan_XXX functions)
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//-------------------------------------------------------------------------
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#include <stdlib.h> // malloc
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VkSurfaceFormatKHR ImGui_ImplVulkanH_SelectSurfaceFormat(VkPhysicalDevice physical_device, VkSurfaceKHR surface, const VkFormat* request_formats, int request_formats_count, VkColorSpaceKHR request_color_space)
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{
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IM_ASSERT(request_formats != NULL);
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@ -986,8 +986,8 @@ void ImGui_ImplVulkanH_CreateWindowSwapChain(VkPhysicalDevice physical_device, V
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ImGui_ImplVulkanH_DestroyFrame(device, &wd->Frames[i], allocator);
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ImGui_ImplVulkanH_DestroyFrameSemaphores(device, &wd->FrameSemaphores[i], allocator);
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}
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delete[] wd->Frames;
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delete[] wd->FrameSemaphores;
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IM_FREE(wd->Frames);
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IM_FREE(wd->FrameSemaphores);
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wd->Frames = NULL;
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wd->FrameSemaphores = NULL;
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wd->ImageCount = 0;
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@ -1043,8 +1043,8 @@ void ImGui_ImplVulkanH_CreateWindowSwapChain(VkPhysicalDevice physical_device, V
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check_vk_result(err);
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IM_ASSERT(wd->Frames == NULL);
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wd->Frames = new ImGui_ImplVulkanH_Frame[wd->ImageCount];
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wd->FrameSemaphores = new ImGui_ImplVulkanH_FrameSemaphores[wd->ImageCount];
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wd->Frames = (ImGui_ImplVulkanH_Frame*)IM_ALLOC(sizeof(ImGui_ImplVulkanH_Frame) * wd->ImageCount);
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wd->FrameSemaphores = (ImGui_ImplVulkanH_FrameSemaphores*)IM_ALLOC(sizeof(ImGui_ImplVulkanH_FrameSemaphores) * wd->ImageCount);
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memset(wd->Frames, 0, sizeof(wd->Frames[0]) * wd->ImageCount);
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memset(wd->FrameSemaphores, 0, sizeof(wd->FrameSemaphores[0]) * wd->ImageCount);
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for (uint32_t i = 0; i < wd->ImageCount; i++)
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@ -1149,8 +1149,8 @@ void ImGui_ImplVulkanH_DestroyWindow(VkInstance instance, VkDevice device, ImGui
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ImGui_ImplVulkanH_DestroyFrame(device, &wd->Frames[i], allocator);
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ImGui_ImplVulkanH_DestroyFrameSemaphores(device, &wd->FrameSemaphores[i], allocator);
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}
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delete[] wd->Frames;
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delete[] wd->FrameSemaphores;
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IM_FREE(wd->Frames);
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IM_FREE(wd->FrameSemaphores);
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wd->Frames = NULL;
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wd->FrameSemaphores = NULL;
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vkDestroyRenderPass(device, wd->RenderPass, allocator);
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@ -1194,7 +1194,7 @@ void ImGui_ImplVulkanH_DestroyWindowRenderBuffers(VkDevice device, ImGui_ImplVul
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{
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for (uint32_t n = 0; n < buffers->Count; n++)
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ImGui_ImplVulkanH_DestroyFrameRenderBuffers(device, &buffers->FrameRenderBuffers[n], allocator);
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delete[] buffers->FrameRenderBuffers;
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IM_FREE(buffers->FrameRenderBuffers);
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buffers->FrameRenderBuffers = NULL;
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buffers->Index = 0;
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buffers->Count = 0;
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