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Added ImGuiWindowFlags_NoBringToFrontOnFocus behavior.
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@ -4149,9 +4149,9 @@ void ImGui::FocusWindow(ImGuiWindow* window)
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if (g.ActiveId != 0 && g.ActiveIdWindow && g.ActiveIdWindow->RootWindow != window)
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ImGui::SetActiveID(0);
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if (g.Windows.back() == window)
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// Bring to front
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if ((window->Flags & ImGuiWindowFlags_NoBringToFrontOnFocus) || g.Windows.back() == window)
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return;
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for (int i = 0; i < g.Windows.Size; i++)
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if (g.Windows[i] == window)
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{
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1
imgui.h
1
imgui.h
@ -458,6 +458,7 @@ enum ImGuiWindowFlags_
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ImGuiWindowFlags_MenuBar = 1 << 10, // Has a menu-bar
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ImGuiWindowFlags_HorizontalScrollbar = 1 << 11, // Enable horizontal scrollbar (off by default). You need to use SetNextWindowContentSize(ImVec2(width,0.0f)); prior to calling Begin() to specify width. Read code in imgui_demo in the "Horizontal Scrolling" section.
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ImGuiWindowFlags_NoFocusOnAppearing = 1 << 12, // Disable taking focus when transitioning from hidden to visible state
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ImGuiWindowFlags_NoBringToFrontOnFocus = 1 << 13, // Disable bringing window to front when taking focus (e.g. clicking on it or programatically giving it focus)
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// [Internal]
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ImGuiWindowFlags_ChildWindow = 1 << 20, // Don't use! For internal use by BeginChild()
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ImGuiWindowFlags_ChildWindowAutoFitX = 1 << 21, // Don't use! For internal use by BeginChild()
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