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Made ImFileOpen reuse a memory buffer so .ini saving doesn't allocate once every time. Added commented out MemAlloc/MemFree debug log.
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parent
d6360c1ba9
commit
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16
imgui.cpp
16
imgui.cpp
@ -2037,8 +2037,9 @@ ImFileHandle ImFileOpen(const char* filename, const char* mode)
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// Previously we used ImTextCountCharsFromUtf8/ImTextStrFromUtf8 here but we now need to support ImWchar16 and ImWchar32!
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const int filename_wsize = ::MultiByteToWideChar(CP_UTF8, 0, filename, -1, NULL, 0);
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const int mode_wsize = ::MultiByteToWideChar(CP_UTF8, 0, mode, -1, NULL, 0);
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ImVector<wchar_t> buf;
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buf.resize(filename_wsize + mode_wsize);
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ImGuiContext& g = *GImGui;
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g.TempBuffer.reserve((filename_wsize + mode_wsize) * sizeof(wchar_t));
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wchar_t* buf = (wchar_t*)(void*)g.TempBuffer.Data;
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::MultiByteToWideChar(CP_UTF8, 0, filename, -1, (wchar_t*)&buf[0], filename_wsize);
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::MultiByteToWideChar(CP_UTF8, 0, mode, -1, (wchar_t*)&buf[filename_wsize], mode_wsize);
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return ::_wfopen((const wchar_t*)&buf[0], (const wchar_t*)&buf[filename_wsize]);
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@ -4225,17 +4226,24 @@ float ImGui::CalcWrapWidthForPos(const ImVec2& pos, float wrap_pos_x)
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// IM_ALLOC() == ImGui::MemAlloc()
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void* ImGui::MemAlloc(size_t size)
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{
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void* ptr = (*GImAllocatorAllocFunc)(size, GImAllocatorUserData);
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if (ImGuiContext* ctx = GImGui)
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{
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ctx->IO.MetricsActiveAllocations++;
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return (*GImAllocatorAllocFunc)(size, GImAllocatorUserData);
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//printf("[%05d] MemAlloc(%d) -> 0x%p\n", ctx->FrameCount, size, ptr);
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}
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return ptr;
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}
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// IM_FREE() == ImGui::MemFree()
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void ImGui::MemFree(void* ptr)
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{
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if (ptr)
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if (ptr != NULL)
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if (ImGuiContext* ctx = GImGui)
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{
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ctx->IO.MetricsActiveAllocations--;
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//printf("[%05d] MemFree(0x%p)\n", ctx->FrameCount, ptr);
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}
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return (*GImAllocatorFreeFunc)(ptr, GImAllocatorUserData);
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}
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