mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-21 19:37:01 +00:00
Update README.md
This commit is contained in:
parent
cb3d503941
commit
d3ad5ce475
@ -1,11 +1,13 @@
|
||||
ImGui
|
||||
=====
|
||||
|
||||
ImGui is a bloat-free graphical user interface library for C++. It is portable, renderer agnostic and carries minimal amount of dependencies (only 3 files are needed). It is based on an "immediate" graphical user interface paradigm which allows you to build simple user interfaces with ease.
|
||||
ImGui is a bloat-free graphical user interface library for C++. It outputs vertex buffers that you can render in your 3D-pipeline enabled application. It is portable, renderer agnostic and carries minimal amount of dependencies (only 3 files are needed). It is based on an "immediate" graphical user interface paradigm which allows you to build simple user interfaces with ease.
|
||||
|
||||
ImGui is designed to allow programmers to create "content creation" or "debug" tools (as opposed to tools for the average end-user). It favors simplicity and thus lacks certain features normally found in more high-level libraries, such as string localisation.
|
||||
ImGui is designed to enable fast iteration and allow programmers to create "content creation" or "debug" tools (as opposed to tools for the average end-user). It favors simplicity and thus lacks certain features normally found in more high-level libraries, such as string localisation.
|
||||
|
||||
After ImGui is setup in your application, you can use it like in this example:
|
||||
ImGui is particularly suited to integration in 3D applications, fullscreen applications, embedded applications, games, or any applications on consoles platforms where operating system features are non-standard.
|
||||
|
||||
After ImGui is setup in your engine, you can use it like in this example:
|
||||
|
||||
![screenshot of sample code alongside its output with ImGui](/web/code_sample_01.png?raw=true)
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user