Allow popup from ignoring the style.WindowMinSize values so short menus are not padded. (#1909) Wider generalization of b16603745c.

This commit is contained in:
omar 2018-07-06 18:28:12 +02:00
parent 93950b8c32
commit d11d211e5d

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@ -5831,8 +5831,10 @@ static ImVec2 CalcSizeAutoFit(ImGuiWindow* window, const ImVec2& size_contents)
else else
{ {
// When the window cannot fit all contents (either because of constraints, either because screen is too small): we are growing the size on the other axis to compensate for expected scrollbar. FIXME: Might turn bigger than DisplaySize-WindowPadding. // When the window cannot fit all contents (either because of constraints, either because screen is too small): we are growing the size on the other axis to compensate for expected scrollbar. FIXME: Might turn bigger than DisplaySize-WindowPadding.
ImVec2 size_min(0.0f, 0.0f); const bool is_popup = (window->Flags & ImGuiWindowFlags_Popup) != 0 && (window->Flags & ImGuiWindowFlags_AlwaysAutoResize) != 0;
if (!(window->Flags & ImGuiWindowFlags_ChildMenu)) const bool is_menu = (window->Flags & ImGuiWindowFlags_ChildMenu) != 0;
ImVec2 size_min(1.0f, 1.0f);
if (!is_popup && !is_menu)
size_min = style.WindowMinSize; size_min = style.WindowMinSize;
ImVec2 size_auto_fit = ImClamp(size_contents, size_min, ImMax(size_min, g.IO.DisplaySize - style.DisplaySafeAreaPadding * 2.0f)); ImVec2 size_auto_fit = ImClamp(size_contents, size_min, ImMax(size_min, g.IO.DisplaySize - style.DisplaySafeAreaPadding * 2.0f));
ImVec2 size_auto_fit_after_constraint = CalcSizeAfterConstraint(window, size_auto_fit); ImVec2 size_auto_fit_after_constraint = CalcSizeAfterConstraint(window, size_auto_fit);