Passing ImGuiID by copy (32-bits)

This commit is contained in:
ocornut 2015-03-14 23:44:32 +00:00
parent 93befadc0b
commit ce87c69c38

View File

@ -420,7 +420,7 @@ struct ImGuiIniData;
struct ImGuiState;
struct ImGuiWindow;
static bool ButtonBehaviour(const ImGuiAabb& bb, const ImGuiID& id, bool* out_hovered, bool* out_held, bool allow_key_modifiers, bool repeat = false, bool pressed_on_click = false);
static bool ButtonBehaviour(const ImGuiAabb& bb, ImGuiID id, bool* out_hovered, bool* out_held, bool allow_key_modifiers, bool repeat = false, bool pressed_on_click = false);
static void LogText(const ImVec2& ref_pos, const char* text, const char* text_end = NULL);
static void RenderText(ImVec2 pos, const char* text, const char* text_end = NULL, bool hide_text_after_hash = true);
@ -1206,7 +1206,7 @@ static void SetActiveId(ImGuiID id)
g.ActiveIdIsFocusedOnly = false;
}
static void RegisterAliveId(const ImGuiID& id)
static void RegisterAliveId(ImGuiID id)
{
ImGuiState& g = *GImGui;
if (g.ActiveId == id)
@ -4015,7 +4015,7 @@ void ImGui::LabelText(const char* label, const char* fmt, ...)
va_end(args);
}
static bool IsHovered(const ImGuiAabb& bb, const ImGuiID& id)
static bool IsHovered(const ImGuiAabb& bb, ImGuiID id)
{
ImGuiState& g = *GImGui;
if (g.HoveredId == 0)
@ -4030,7 +4030,7 @@ static bool IsHovered(const ImGuiAabb& bb, const ImGuiID& id)
return false;
}
static bool ButtonBehaviour(const ImGuiAabb& bb, const ImGuiID& id, bool* out_hovered, bool* out_held, bool allow_key_modifiers, bool repeat, bool pressed_on_click)
static bool ButtonBehaviour(const ImGuiAabb& bb, ImGuiID id, bool* out_hovered, bool* out_held, bool allow_key_modifiers, bool repeat, bool pressed_on_click)
{
ImGuiState& g = *GImGui;
ImGuiWindow* window = GetCurrentWindow();
@ -4681,7 +4681,7 @@ static void ApplyNumericalTextInput(const char* buf, float *v)
}
// Create text input in place of a slider (when CTRL+Clicking on slider)
static bool SliderFloatAsInputText(const char* label, float* v, const ImGuiID& id, int decimal_precision)
static bool SliderFloatAsInputText(const char* label, float* v, ImGuiID id, int decimal_precision)
{
ImGuiState& g = *GImGui;
ImGuiWindow* window = GetCurrentWindow();