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Added IsItemDeactivated() to query if the last item was active previously but isn't anymore. Useful for Undo/Redo patterns. (#820, #956, #1875)
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@ -2028,7 +2028,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
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ImGui::TreePop();
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}
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if (ImGui::TreeNode("Focused & Hovered Test"))
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if (ImGui::TreeNode("Active, Focused & Hovered Test"))
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{
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static bool embed_all_inside_a_child_window = false;
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ImGui::Checkbox("Embed everything inside a child window (for additional testing)", &embed_all_inside_a_child_window);
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@ -2068,16 +2068,22 @@ void ImGui::ShowDemoWindow(bool* p_open)
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// Testing IsItemHovered() function (because BulletText is an item itself and that would affect the output of IsItemHovered, we pass all lines in a single items to shorten the code)
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ImGui::Button("ITEM");
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ImGui::BulletText(
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"IsItemFocused() = %d\n"
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"IsItemHovered() = %d\n"
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"IsItemHovered(_AllowWhenBlockedByPopup) = %d\n"
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"IsItemHovered(_AllowWhenBlockedByActiveItem) = %d\n"
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"IsItemHovered(_AllowWhenOverlapped) = %d\n"
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"IsItemhovered(_RectOnly) = %d\n",
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"IsItemHovered(_RectOnly) = %d\n"
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"IsItemActive() = %d\n"
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"IsItemDeactivated() = %d\n",
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ImGui::IsItemFocused(),
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ImGui::IsItemHovered(),
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ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup),
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ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem),
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ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenOverlapped),
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ImGui::IsItemHovered(ImGuiHoveredFlags_RectOnly));
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ImGui::IsItemHovered(ImGuiHoveredFlags_RectOnly),
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ImGui::IsItemActive(),
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ImGui::IsItemDeactivated());
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ImGui::BeginChild("child", ImVec2(0,50), true);
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ImGui::Text("This is another child window for testing IsWindowHovered() flags.");
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