Debug Tools: Rename ShowIdStackToolWindow() -> ShowIDStackToolWindow(). (#4631)

Amend 8175a47
This commit is contained in:
ocornut 2023-09-27 19:49:12 +02:00
parent 2f431a948c
commit c21278eeae
7 changed files with 21 additions and 21 deletions

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@ -42,7 +42,7 @@ HOW TO UPDATE?
Breaking changes: Breaking changes:
- Debug Tools: Renamed ShowStackToolWindow() ("Stack Tool") to ShowIdStackToolWindow() ("ID Stack Tool"), - Debug Tools: Renamed ShowStackToolWindow() ("Stack Tool") to ShowIDStackToolWindow() ("ID Stack Tool"),
as earlier name was misleading. Kept inline redirection function. (#4631) as earlier name was misleading. Kept inline redirection function. (#4631)
- IO: Removed io.MetricsActiveAllocations introduced in 1.63, was displayed in Metrics and unlikely to - IO: Removed io.MetricsActiveAllocations introduced in 1.63, was displayed in Metrics and unlikely to
be accessed by end-user. Value still visible in the UI and easily to recompute from a delta. be accessed by end-user. Value still visible in the UI and easily to recompute from a delta.

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@ -217,7 +217,7 @@ Interactive widgets (such as calls to Button buttons) need a unique ID.
**Unique IDs are used internally to track active widgets and occasionally associate state to widgets.<BR> **Unique IDs are used internally to track active widgets and occasionally associate state to widgets.<BR>
Unique IDs are implicitly built from the hash of multiple elements that identify the "path" to the UI element.** Unique IDs are implicitly built from the hash of multiple elements that identify the "path" to the UI element.**
Since Dear ImGui 1.85, you can use `Demo>Tools>Stack Tool` or call `ImGui::ShowIdStackToolWindow()`. The tool display intermediate values leading to the creation of a unique ID, making things easier to debug and understand. Since Dear ImGui 1.85, you can use `Demo>Tools>ID Stack Tool` or call `ImGui::ShowIDStackToolWindow()`. The tool display intermediate values leading to the creation of a unique ID, making things easier to debug and understand.
![Stack tool](https://user-images.githubusercontent.com/8225057/136235657-a0ea5665-dcd1-423f-9be6-dc3f8ced8f12.png) ![Stack tool](https://user-images.githubusercontent.com/8225057/136235657-a0ea5665-dcd1-423f-9be6-dc3f8ced8f12.png)

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@ -34,7 +34,7 @@
// It is very strongly recommended to NOT disable the demo windows and debug tool during development. They are extremely useful in day to day work. Please read comments in imgui_demo.cpp. // It is very strongly recommended to NOT disable the demo windows and debug tool during development. They are extremely useful in day to day work. Please read comments in imgui_demo.cpp.
//#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty. //#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty.
//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty. //#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty.
//#define IMGUI_DISABLE_DEBUG_TOOLS // Disable metrics/debugger and other debug tools: ShowMetricsWindow(), ShowDebugLogWindow() and ShowIdStackToolWindow() will be empty. //#define IMGUI_DISABLE_DEBUG_TOOLS // Disable metrics/debugger and other debug tools: ShowMetricsWindow(), ShowDebugLogWindow() and ShowIDStackToolWindow() will be empty.
//---- Don't implement some functions to reduce linkage requirements. //---- Don't implement some functions to reduce linkage requirements.
//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a) //#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a)

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@ -425,7 +425,7 @@ CODE
You can read releases logs https://github.com/ocornut/imgui/releases for more details. You can read releases logs https://github.com/ocornut/imgui/releases for more details.
- 2023/09/27 (1.90.0) - io: removed io.MetricsActiveAllocations introduced in 1.63. Same as 'g.DebugMemAllocCount - g.DebugMemFreeCount' (still displayed in Metrics, unlikely to be accessed by end-user). - 2023/09/27 (1.90.0) - io: removed io.MetricsActiveAllocations introduced in 1.63. Same as 'g.DebugMemAllocCount - g.DebugMemFreeCount' (still displayed in Metrics, unlikely to be accessed by end-user).
- 2023/09/26 (1.90.0) - debug tools: Renamed ShowStackToolWindow() ("Stack Tool") to ShowIdStackToolWindow() ("ID Stack Tool"), as earlier name was misleading. Kept inline redirection function. (#4631) - 2023/09/26 (1.90.0) - debug tools: Renamed ShowStackToolWindow() ("Stack Tool") to ShowIDStackToolWindow() ("ID Stack Tool"), as earlier name was misleading. Kept inline redirection function. (#4631)
- 2023/09/15 (1.90.0) - ListBox, Combo: changed signature of "name getter" callback in old one-liner ListBox()/Combo() apis. kept inline redirection function (will obsolete). - 2023/09/15 (1.90.0) - ListBox, Combo: changed signature of "name getter" callback in old one-liner ListBox()/Combo() apis. kept inline redirection function (will obsolete).
- old: bool Combo(const char* label, int* current_item, bool (*getter)(void* user_data, int idx, const char** out_text), ...) - old: bool Combo(const char* label, int* current_item, bool (*getter)(void* user_data, int idx, const char** out_text), ...)
- new: bool Combo(const char* label, int* current_item, const char* (*getter)(void* user_data, int idx), ...); - new: bool Combo(const char* label, int* current_item, const char* (*getter)(void* user_data, int idx), ...);
@ -13732,8 +13732,8 @@ void ImGui::ShowMetricsWindow(bool* p_open)
ImGuiMetricsConfig* cfg = &g.DebugMetricsConfig; ImGuiMetricsConfig* cfg = &g.DebugMetricsConfig;
if (cfg->ShowDebugLog) if (cfg->ShowDebugLog)
ShowDebugLogWindow(&cfg->ShowDebugLog); ShowDebugLogWindow(&cfg->ShowDebugLog);
if (cfg->ShowIdStackTool) if (cfg->ShowIDStackTool)
ShowIdStackToolWindow(&cfg->ShowIdStackTool); ShowIDStackToolWindow(&cfg->ShowIDStackTool);
if (!Begin("Dear ImGui Metrics/Debugger", p_open) || GetCurrentWindow()->BeginCount > 1) if (!Begin("Dear ImGui Metrics/Debugger", p_open) || GetCurrentWindow()->BeginCount > 1)
{ {
@ -13823,9 +13823,9 @@ void ImGui::ShowMetricsWindow(bool* p_open)
SameLine(); SameLine();
MetricsHelpMarker("You can also call ImGui::ShowDebugLogWindow() from your code."); MetricsHelpMarker("You can also call ImGui::ShowDebugLogWindow() from your code.");
Checkbox("Show ID Stack Tool", &cfg->ShowIdStackTool); Checkbox("Show ID Stack Tool", &cfg->ShowIDStackTool);
SameLine(); SameLine();
MetricsHelpMarker("You can also call ImGui::ShowIdStackToolWindow() from your code."); MetricsHelpMarker("You can also call ImGui::ShowIDStackToolWindow() from your code.");
Checkbox("Show windows begin order", &cfg->ShowWindowsBeginOrder); Checkbox("Show windows begin order", &cfg->ShowWindowsBeginOrder);
Checkbox("Show windows rectangles", &cfg->ShowWindowsRects); Checkbox("Show windows rectangles", &cfg->ShowWindowsRects);
@ -14867,7 +14867,7 @@ void ImGui::UpdateDebugToolItemPicker()
void ImGui::UpdateDebugToolStackQueries() void ImGui::UpdateDebugToolStackQueries()
{ {
ImGuiContext& g = *GImGui; ImGuiContext& g = *GImGui;
ImGuiIdStackTool* tool = &g.DebugIdStackTool; ImGuiIDStackTool* tool = &g.DebugIDStackTool;
// Clear hook when id stack tool is not visible // Clear hook when id stack tool is not visible
g.DebugHookIdInfo = 0; g.DebugHookIdInfo = 0;
@ -14908,7 +14908,7 @@ void ImGui::DebugHookIdInfo(ImGuiID id, ImGuiDataType data_type, const void* dat
{ {
ImGuiContext& g = *GImGui; ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow; ImGuiWindow* window = g.CurrentWindow;
ImGuiIdStackTool* tool = &g.DebugIdStackTool; ImGuiIDStackTool* tool = &g.DebugIDStackTool;
// Step 0: stack query // Step 0: stack query
// This assumes that the ID was computed with the current ID stack, which tends to be the case for our widget. // This assumes that the ID was computed with the current ID stack, which tends to be the case for our widget.
@ -14951,7 +14951,7 @@ void ImGui::DebugHookIdInfo(ImGuiID id, ImGuiDataType data_type, const void* dat
info->DataType = data_type; info->DataType = data_type;
} }
static int StackToolFormatLevelInfo(ImGuiIdStackTool* tool, int n, bool format_for_ui, char* buf, size_t buf_size) static int StackToolFormatLevelInfo(ImGuiIDStackTool* tool, int n, bool format_for_ui, char* buf, size_t buf_size)
{ {
ImGuiStackLevelInfo* info = &tool->Results[n]; ImGuiStackLevelInfo* info = &tool->Results[n];
ImGuiWindow* window = (info->Desc[0] == 0 && n == 0) ? ImGui::FindWindowByID(info->ID) : NULL; ImGuiWindow* window = (info->Desc[0] == 0 && n == 0) ? ImGui::FindWindowByID(info->ID) : NULL;
@ -14969,7 +14969,7 @@ static int StackToolFormatLevelInfo(ImGuiIdStackTool* tool, int n, bool format_f
} }
// ID Stack Tool: Display UI // ID Stack Tool: Display UI
void ImGui::ShowIdStackToolWindow(bool* p_open) void ImGui::ShowIDStackToolWindow(bool* p_open)
{ {
ImGuiContext& g = *GImGui; ImGuiContext& g = *GImGui;
if (!(g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasSize)) if (!(g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasSize))
@ -14981,7 +14981,7 @@ void ImGui::ShowIdStackToolWindow(bool* p_open)
} }
// Display hovered/active status // Display hovered/active status
ImGuiIdStackTool* tool = &g.DebugIdStackTool; ImGuiIDStackTool* tool = &g.DebugIDStackTool;
const ImGuiID hovered_id = g.HoveredIdPreviousFrame; const ImGuiID hovered_id = g.HoveredIdPreviousFrame;
const ImGuiID active_id = g.ActiveId; const ImGuiID active_id = g.ActiveId;
#ifdef IMGUI_ENABLE_TEST_ENGINE #ifdef IMGUI_ENABLE_TEST_ENGINE
@ -15063,7 +15063,7 @@ void ImGui::DebugNodeViewport(ImGuiViewportP*) {}
void ImGui::DebugLog(const char*, ...) {} void ImGui::DebugLog(const char*, ...) {}
void ImGui::DebugLogV(const char*, va_list) {} void ImGui::DebugLogV(const char*, va_list) {}
void ImGui::ShowDebugLogWindow(bool*) {} void ImGui::ShowDebugLogWindow(bool*) {}
void ImGui::ShowIdStackToolWindow(bool*) {} void ImGui::ShowIDStackToolWindow(bool*) {}
void ImGui::DebugHookIdInfo(ImGuiID, ImGuiDataType, const void*, const void*) {} void ImGui::DebugHookIdInfo(ImGuiID, ImGuiDataType, const void*, const void*) {}
void ImGui::UpdateDebugToolItemPicker() {} void ImGui::UpdateDebugToolItemPicker() {}
void ImGui::UpdateDebugToolStackQueries() {} void ImGui::UpdateDebugToolStackQueries() {}

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@ -307,7 +307,7 @@ namespace ImGui
IMGUI_API void ShowDemoWindow(bool* p_open = NULL); // create Demo window. demonstrate most ImGui features. call this to learn about the library! try to make it always available in your application! IMGUI_API void ShowDemoWindow(bool* p_open = NULL); // create Demo window. demonstrate most ImGui features. call this to learn about the library! try to make it always available in your application!
IMGUI_API void ShowMetricsWindow(bool* p_open = NULL); // create Metrics/Debugger window. display Dear ImGui internals: windows, draw commands, various internal state, etc. IMGUI_API void ShowMetricsWindow(bool* p_open = NULL); // create Metrics/Debugger window. display Dear ImGui internals: windows, draw commands, various internal state, etc.
IMGUI_API void ShowDebugLogWindow(bool* p_open = NULL); // create Debug Log window. display a simplified log of important dear imgui events. IMGUI_API void ShowDebugLogWindow(bool* p_open = NULL); // create Debug Log window. display a simplified log of important dear imgui events.
IMGUI_API void ShowIdStackToolWindow(bool* p_open = NULL); // create Stack Tool window. hover items with mouse to query information about the source of their unique ID. IMGUI_API void ShowIDStackToolWindow(bool* p_open = NULL); // create Stack Tool window. hover items with mouse to query information about the source of their unique ID.
IMGUI_API void ShowAboutWindow(bool* p_open = NULL); // create About window. display Dear ImGui version, credits and build/system information. IMGUI_API void ShowAboutWindow(bool* p_open = NULL); // create About window. display Dear ImGui version, credits and build/system information.
IMGUI_API void ShowStyleEditor(ImGuiStyle* ref = NULL); // add style editor block (not a window). you can pass in a reference ImGuiStyle structure to compare to, revert to and save to (else it uses the default style) IMGUI_API void ShowStyleEditor(ImGuiStyle* ref = NULL); // add style editor block (not a window). you can pass in a reference ImGuiStyle structure to compare to, revert to and save to (else it uses the default style)
IMGUI_API bool ShowStyleSelector(const char* label); // add style selector block (not a window), essentially a combo listing the default styles. IMGUI_API bool ShowStyleSelector(const char* label); // add style selector block (not a window), essentially a combo listing the default styles.
@ -3099,7 +3099,7 @@ namespace ImGui
namespace ImGui namespace ImGui
{ {
// OBSOLETED in 1.90.0 (from September 2023) // OBSOLETED in 1.90.0 (from September 2023)
static inline void ShowStackToolWindow(bool* p_open = NULL) { ShowIdStackToolWindow(p_open); } static inline void ShowStackToolWindow(bool* p_open = NULL) { ShowIDStackToolWindow(p_open); }
IMGUI_API bool ListBox(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int height_in_items = -1); IMGUI_API bool ListBox(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int height_in_items = -1);
IMGUI_API bool Combo(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int popup_max_height_in_items = -1); IMGUI_API bool Combo(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int popup_max_height_in_items = -1);
// OBSOLETED in 1.89.7 (from June 2023) // OBSOLETED in 1.89.7 (from June 2023)

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@ -299,7 +299,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
if (show_tool_debug_log) if (show_tool_debug_log)
ImGui::ShowDebugLogWindow(&show_tool_debug_log); ImGui::ShowDebugLogWindow(&show_tool_debug_log);
if (show_tool_id_stack_tool) if (show_tool_id_stack_tool)
ImGui::ShowIdStackToolWindow(&show_tool_id_stack_tool); ImGui::ShowIDStackToolWindow(&show_tool_id_stack_tool);
if (show_tool_style_editor) if (show_tool_style_editor)
{ {
ImGui::Begin("Dear ImGui Style Editor", &show_tool_style_editor); ImGui::Begin("Dear ImGui Style Editor", &show_tool_style_editor);

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@ -1803,7 +1803,7 @@ struct ImGuiDebugAllocInfo
struct ImGuiMetricsConfig struct ImGuiMetricsConfig
{ {
bool ShowDebugLog = false; bool ShowDebugLog = false;
bool ShowIdStackTool = false; bool ShowIDStackTool = false;
bool ShowWindowsRects = false; bool ShowWindowsRects = false;
bool ShowWindowsBeginOrder = false; bool ShowWindowsBeginOrder = false;
bool ShowTablesRects = false; bool ShowTablesRects = false;
@ -1826,7 +1826,7 @@ struct ImGuiStackLevelInfo
}; };
// State for ID Stack tool queries // State for ID Stack tool queries
struct ImGuiIdStackTool struct ImGuiIDStackTool
{ {
int LastActiveFrame; int LastActiveFrame;
int StackLevel; // -1: query stack and resize Results, >= 0: individual stack level int StackLevel; // -1: query stack and resize Results, >= 0: individual stack level
@ -1835,7 +1835,7 @@ struct ImGuiIdStackTool
bool CopyToClipboardOnCtrlC; bool CopyToClipboardOnCtrlC;
float CopyToClipboardLastTime; float CopyToClipboardLastTime;
ImGuiIdStackTool() { memset(this, 0, sizeof(*this)); CopyToClipboardLastTime = -FLT_MAX; } ImGuiIDStackTool() { memset(this, 0, sizeof(*this)); CopyToClipboardLastTime = -FLT_MAX; }
}; };
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
@ -2149,7 +2149,7 @@ struct ImGuiContext
ImU8 DebugItemPickerMouseButton; ImU8 DebugItemPickerMouseButton;
ImGuiID DebugItemPickerBreakId; // Will call IM_DEBUG_BREAK() when encountering this ID ImGuiID DebugItemPickerBreakId; // Will call IM_DEBUG_BREAK() when encountering this ID
ImGuiMetricsConfig DebugMetricsConfig; ImGuiMetricsConfig DebugMetricsConfig;
ImGuiIdStackTool DebugIdStackTool; ImGuiIDStackTool DebugIdStackTool;
ImGuiDebugAllocInfo DebugAllocInfo; ImGuiDebugAllocInfo DebugAllocInfo;
// Misc // Misc