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Fonts: 'float size_pixels' passed to AddFontXXX() functions is now rounded to lowest integer. (#3164, #3309, #6800)
Note that using io.FontGlobalScale or SetWindowFontScale(), with are legacy-ish, partially supported features, can still lead to unrounded sizes and same issues.
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@ -53,6 +53,9 @@ Breaking changes:
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Other changes:
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- Fonts: 'float size_pixels' passed to AddFontXXX() functions is now rounded to lowest integer.
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This is because our layout/font system currently doesn't fully support non-integer sizes. Until
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it does, this has been a common pitfall leading to more or less subtle issues. (#3164, #3309, #6800)
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- InputTextMultiline: Fixed a crash pressing Down on last empty line of a multiline buffer.
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(regression from 1.89.2, only happened in some states). (#6783, #6000)
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- BeginListBox(): Fixed not consuming SetNextWindowXXX data when returning false.
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@ -2850,6 +2850,13 @@ static void ImFontAtlasBuildRenderLinesTexData(ImFontAtlas* atlas)
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// Note: this is called / shared by both the stb_truetype and the FreeType builder
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void ImFontAtlasBuildInit(ImFontAtlas* atlas)
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{
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// Round font size
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// - We started rounding in 1.90 WIP (18991) as our layout system currently doesn't support non-rounded font size well yet.
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// - Note that using io.FontGlobalScale or SetWindowFontScale(), with are legacy-ish, partially supported features, can still lead to unrounded sizes.
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// - We may support it better later and remove this rounding.
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for (ImFontConfig& cfg : atlas->ConfigData)
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cfg.SizePixels = ImFloor(cfg.SizePixels);
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// Register texture region for mouse cursors or standard white pixels
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if (atlas->PackIdMouseCursors < 0)
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{
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