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Backends: OSX: Use mach_absolute_time as CFAbsoluteTimeGetCurrent can jump backwards. (#4557, #4563)
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@ -16,9 +16,11 @@
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#include "imgui.h"
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#include "imgui_impl_osx.h"
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#import <Cocoa/Cocoa.h>
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#include <mach/mach_time.h>
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2021-09-21: Use mach_absolute_time as CFAbsoluteTimeGetCurrent can jump backwards.
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// 2021-08-17: Calling io.AddFocusEvent() on NSApplicationDidBecomeActiveNotification/NSApplicationDidResignActiveNotification events.
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// 2021-06-23: Inputs: Added a fix for shortcuts using CTRL key instead of CMD key.
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// 2021-04-19: Inputs: Added a fix for keys remaining stuck in pressed state when CMD-tabbing into different application.
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@ -37,7 +39,8 @@
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@class ImFocusObserver;
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// Data
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static CFAbsoluteTime g_Time = 0.0;
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static double g_HostClockPeriod = 0.0;
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static double g_Time = 0.0;
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static NSCursor* g_MouseCursors[ImGuiMouseCursor_COUNT] = {};
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static bool g_MouseCursorHidden = false;
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static bool g_MouseJustPressed[ImGuiMouseButton_COUNT] = {};
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@ -52,6 +55,18 @@ static ImFocusObserver* g_FocusObserver = NULL;
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+ (id)_windowResizeEastWestCursor;
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@end
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static void InitHostClockPeriod()
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{
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struct mach_timebase_info info;
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mach_timebase_info(&info);
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g_HostClockPeriod = 1e-9 * ((double)info.denom / (double)info.numer); // Period is the reciprocal of frequency.
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}
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static double GetMachAbsoluteTimeInSeconds()
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{
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return (double)mach_absolute_time() * g_HostClockPeriod;
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}
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static void resetKeys()
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{
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ImGuiIO& io = ImGui::GetIO();
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@ -232,8 +247,11 @@ void ImGui_ImplOSX_NewFrame(NSView* view)
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// Setup time step
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if (g_Time == 0.0)
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g_Time = CFAbsoluteTimeGetCurrent();
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CFAbsoluteTime current_time = CFAbsoluteTimeGetCurrent();
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{
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InitHostClockPeriod();
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g_Time = GetMachAbsoluteTimeInSeconds();
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}
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double current_time = GetMachAbsoluteTimeInSeconds();
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io.DeltaTime = (float)(current_time - g_Time);
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g_Time = current_time;
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@ -78,6 +78,7 @@ Other Changes:
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- Backends: WebGPU: Fixed for latest specs. (#4472) [@Kangz]
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- Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted via
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a direct unclipped PushClipRect() call. (#4464)
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- Backends: OSX: Use mach_absolute_time as CFAbsoluteTimeGetCurrent can jump backwards. (#4557, #4563) [@lfnoise]
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- Backends: All renderers: Normalize clipping rect handling across backends. (#4464)
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