mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
Comments + remove trailing comma
This commit is contained in:
parent
e0da1e0658
commit
bbc22ac8ca
@ -386,6 +386,7 @@
|
||||
- slider: allow using the [-]/[+] buttons used by InputFloat()/InputInt()
|
||||
- slider: initial absolute click is imprecise. change to relative movement slider (same as scrollbar).
|
||||
- slider: add dragging-based widgets to edit values with mouse (on 2 axises), saving screen real-estate.
|
||||
- dragfloat: up/down axis
|
||||
- text edit: clean up the mess caused by converting UTF-8 <> wchar. the code is rather inefficient right now.
|
||||
- text edit: centered text for slider as input text so it matches typical positioning.
|
||||
- text edit: flag to disable live update of the user buffer.
|
||||
@ -4756,8 +4757,8 @@ void ImGui::SetWindowFontScale(float scale)
|
||||
g.FontSize = window->CalcFontSize();
|
||||
}
|
||||
|
||||
// NB: internally we store CursorPos in absolute screen coordinates because it is more convenient.
|
||||
// Conversion happens as we pass the value to user, but it makes our naming convention dodgy. May want to rename 'DC.CursorPos'.
|
||||
// User generally sees positions in window coordinates. Internally we store CursorPos in absolute screen coordinates because it is more convenient.
|
||||
// Conversion happens as we pass the value to user, but it makes our naming convention confusing because GetCursorPos() == (DC.CursorPos - window.Pos). May want to rename 'DC.CursorPos'.
|
||||
ImVec2 ImGui::GetCursorPos()
|
||||
{
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
|
Loading…
Reference in New Issue
Block a user