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	Internal tweaks
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							| @@ -435,7 +435,7 @@ static void         RenderCollapseTriangle(ImVec2 p_min, bool opened, float scal | ||||
| static void         SetFont(ImFont* font); | ||||
| static bool         ItemAdd(const ImGuiAabb& bb, const ImGuiID* id); | ||||
| static void         ItemSize(ImVec2 size, ImVec2* adjust_start_offset = NULL); | ||||
| static void         ItemSize(const ImGuiAabb& bb, ImVec2* adjust_start_offset = NULL); | ||||
| static void         ItemSize(const ImGuiAabb& bb); | ||||
| static void         PushColumnClipRect(int column_index = -1); | ||||
| static bool         IsClipped(const ImGuiAabb& bb); | ||||
|  | ||||
| @@ -911,7 +911,7 @@ struct ImGuiDrawContext | ||||
|     ImVec2                  CursorStartPos; | ||||
|     float                   CurrentLineHeight; | ||||
|     float                   PrevLineHeight; | ||||
|     float                   LogLineHeight; | ||||
|     float                   LogLinePosY; | ||||
|     int                     TreeDepth; | ||||
|     ImGuiID                 LastItemID; | ||||
|     ImGuiAabb               LastItemAabb; | ||||
| @@ -938,7 +938,7 @@ struct ImGuiDrawContext | ||||
|     { | ||||
|         CursorPos = CursorPosPrevLine = CursorStartPos = ImVec2(0.0f, 0.0f); | ||||
|         CurrentLineHeight = PrevLineHeight = 0.0f; | ||||
|         LogLineHeight = -1.0f; | ||||
|         LogLinePosY = -1.0f; | ||||
|         TreeDepth = 0; | ||||
|         LastItemID = 0; | ||||
|         LastItemAabb = ImGuiAabb(0.0f,0.0f,0.0f,0.0f); | ||||
| @@ -2155,8 +2155,8 @@ static void LogText(const ImVec2& ref_pos, const char* text, const char* text_en | ||||
|     if (!text_end) | ||||
|         text_end = FindTextDisplayEnd(text, text_end); | ||||
|  | ||||
|     const bool log_new_line = ref_pos.y > window->DC.LogLineHeight+1; | ||||
|     window->DC.LogLineHeight = ref_pos.y; | ||||
|     const bool log_new_line = ref_pos.y > window->DC.LogLinePosY+1; | ||||
|     window->DC.LogLinePosY = ref_pos.y; | ||||
|  | ||||
|     const char* text_remaining = text; | ||||
|     if (g.LogStartDepth > window->DC.TreeDepth)  // Re-adjust padding if we have popped out of our starting depth | ||||
| @@ -3069,7 +3069,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size, float bg | ||||
|         window->DC.CursorPos = window->DC.CursorStartPos; | ||||
|         window->DC.CursorPosPrevLine = window->DC.CursorPos; | ||||
|         window->DC.CurrentLineHeight = window->DC.PrevLineHeight = 0.0f; | ||||
|         window->DC.LogLineHeight = window->DC.CursorPos.y - 9999.0f; | ||||
|         window->DC.LogLinePosY = window->DC.CursorPos.y - 9999.0f; | ||||
|         window->DC.ChildWindows.resize(0); | ||||
|         window->DC.ItemWidth.resize(0);  | ||||
|         window->DC.ItemWidth.push_back(window->ItemWidthDefault); | ||||
| @@ -6400,7 +6400,7 @@ void ImGui::ListBoxFooter() | ||||
|     ImGui::EndChildFrame(); | ||||
|  | ||||
|     parent_window->DC.CursorPos = bb.Min; | ||||
|     ItemSize(bb, NULL); | ||||
|     ItemSize(bb); | ||||
| } | ||||
|  | ||||
| bool ImGui::ListBox(const char* label, int* current_item, const char** items, int items_count, int height_items) | ||||
| @@ -6698,9 +6698,9 @@ static void ItemSize(ImVec2 size, ImVec2* adjust_vertical_offset) | ||||
|     window->DC.CurrentLineHeight = 0.0f; | ||||
| } | ||||
|  | ||||
| static inline void ItemSize(const ImGuiAabb& bb, ImVec2* adjust_start_offset)  | ||||
| static inline void ItemSize(const ImGuiAabb& bb) | ||||
| {  | ||||
|     ItemSize(bb.GetSize(), adjust_start_offset);  | ||||
|     ItemSize(bb.GetSize());  | ||||
| } | ||||
|  | ||||
| static bool IsClipped(const ImGuiAabb& bb) | ||||
| @@ -9225,6 +9225,9 @@ void ImGui::ShowTestWindow(bool* opened) | ||||
|         ImGui::Text("World"); | ||||
|  | ||||
|         // Button | ||||
|         ImGui::AlignFirstTextHeightToWidgets(); | ||||
|         ImGui::Text("Normal buttons"); | ||||
|         ImGui::SameLine(); | ||||
|         if (ImGui::Button("Banana")) printf("Pressed!\n"); | ||||
|         ImGui::SameLine(); | ||||
|         ImGui::Button("Apple"); | ||||
|   | ||||
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