mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-24 16:46:36 +00:00
WIP Menus: Layout in menu-bar more standard, allows mixing different widgets in menubar. (#126)
Still some minor spacing bugs.
This commit is contained in:
parent
83cb040d20
commit
bb8cdcb916
39
imgui.cpp
39
imgui.cpp
@ -501,6 +501,7 @@ struct ImGuiTextEditState;
|
||||
struct ImGuiIniData;
|
||||
struct ImGuiState;
|
||||
struct ImGuiWindow;
|
||||
typedef int ImGuiLayoutType; // enum ImGuiLayoutType_
|
||||
typedef int ImGuiButtonFlags; // enum ImGuiButtonFlags_
|
||||
|
||||
static bool ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool* out_held, bool allow_key_modifiers, ImGuiButtonFlags flags = 0);
|
||||
@ -944,6 +945,12 @@ static bool ImLoadFileToMemory(const char* filename, const char* file_open_mode,
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
enum ImGuiLayoutType_
|
||||
{
|
||||
ImGuiLayoutType_Vertical,
|
||||
ImGuiLayoutType_Horizontal
|
||||
};
|
||||
|
||||
enum ImGuiButtonFlags_
|
||||
{
|
||||
ImGuiButtonFlags_Repeat = (1 << 0),
|
||||
@ -1012,6 +1019,7 @@ struct ImGuiGroupData
|
||||
float BackupCurrentLineHeight;
|
||||
float BackupCurrentLineTextBaseOffset;
|
||||
float BackupLogLinePosY;
|
||||
bool AdvanceCursor;
|
||||
};
|
||||
|
||||
// Simple column measurement currently used for menu items. This is very short-sighted for now.
|
||||
@ -1075,6 +1083,7 @@ struct ImGuiDrawContext
|
||||
bool MenuBarAppending;
|
||||
float MenuBarOffsetX;
|
||||
ImVector<ImGuiWindow*> ChildWindows;
|
||||
ImGuiLayoutType LayoutType;
|
||||
ImVector<bool> AllowKeyboardFocus;
|
||||
ImVector<float> ItemWidth; // 0.0: default, >0.0: width in pixels, <0.0: align xx pixels to the right of window
|
||||
ImVector<float> TextWrapPos;
|
||||
@ -1106,6 +1115,7 @@ struct ImGuiDrawContext
|
||||
LastItemHoveredAndUsable = LastItemHoveredRect = false;
|
||||
MenuBarAppending = false;
|
||||
MenuBarOffsetX = 0.0f;
|
||||
LayoutType = ImGuiLayoutType_Vertical;
|
||||
ColorEditMode = ImGuiColorEditMode_RGB;
|
||||
StateStorage = NULL;
|
||||
memset(StackSizesBackup, 0, sizeof(StackSizesBackup));
|
||||
@ -3748,6 +3758,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
|
||||
window->DC.ChildWindows.resize(0);
|
||||
window->DC.ItemWidth.resize(0);
|
||||
window->DC.ItemWidth.push_back(window->ItemWidthDefault);
|
||||
window->DC.LayoutType = ImGuiLayoutType_Vertical;
|
||||
window->DC.AllowKeyboardFocus.resize(0);
|
||||
window->DC.AllowKeyboardFocus.push_back(true);
|
||||
window->DC.TextWrapPos.resize(0);
|
||||
@ -7518,10 +7529,14 @@ bool ImGui::BeginMenuBar()
|
||||
return false;
|
||||
|
||||
IM_ASSERT(!window->DC.MenuBarAppending);
|
||||
window->DC.MenuBarAppending = true;
|
||||
ImGui::BeginGroup(); // Save position
|
||||
ImGui::PushID("##menubar");
|
||||
ImRect rect = window->MenuBarRect();
|
||||
PushClipRect(ImVec4(rect.Min.x+0.5f, rect.Min.y-0.5f, rect.Max.x+0.5f, rect.Max.y-1.5f), false);
|
||||
window->DC.CursorPos = ImVec2(rect.Min.x + window->DC.MenuBarOffsetX, rect.Min.y);// + g.Style.FramePadding.y);
|
||||
window->DC.LayoutType = ImGuiLayoutType_Horizontal;
|
||||
window->DC.MenuBarAppending = true;
|
||||
ImGui::AlignFirstTextHeightToWidgets();
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -7533,22 +7548,25 @@ void ImGui::EndMenuBar()
|
||||
|
||||
IM_ASSERT(window->Flags & ImGuiWindowFlags_MenuBar);
|
||||
IM_ASSERT(window->DC.MenuBarAppending);
|
||||
window->DC.MenuBarAppending = false;
|
||||
PopClipRect();
|
||||
ImGui::PopID();
|
||||
window->DC.MenuBarOffsetX = window->DC.CursorPos.x - window->MenuBarRect().Min.x;
|
||||
window->DC.GroupStack.back().AdvanceCursor = false;
|
||||
ImGui::EndGroup();
|
||||
window->DC.LayoutType = ImGuiLayoutType_Vertical;
|
||||
window->DC.MenuBarAppending = false;
|
||||
}
|
||||
|
||||
bool ImGui::BeginMenu(const char* label)
|
||||
{
|
||||
ImGuiState& g = *GImGui;
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
if (window->SkipItems)
|
||||
return false;
|
||||
|
||||
ImGuiState& g = *GImGui;
|
||||
const ImGuiStyle& style = g.Style;
|
||||
const ImGuiID id = window->GetID(label);
|
||||
|
||||
ImVec2 pos, popup_pos, backup_pos = window->DC.CursorPos;
|
||||
ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||||
ImGuiWindow* backed_focused_window = g.FocusedWindow;
|
||||
|
||||
@ -7558,21 +7576,18 @@ bool ImGui::BeginMenu(const char* label)
|
||||
if (menuset_opened)
|
||||
g.FocusedWindow = window;
|
||||
|
||||
if (window->DC.MenuBarAppending)
|
||||
ImVec2 popup_pos, pos = window->DC.CursorPos;
|
||||
if (window->DC.LayoutType == ImGuiLayoutType_Horizontal)
|
||||
{
|
||||
// FIXME: Should be moved at a lower-level once we have horizontal layout (#97)
|
||||
pos = window->DC.CursorPos = ImVec2(window->Pos.x + window->DC.MenuBarOffsetX, window->Pos.y + window->TitleBarHeight() + style.FramePadding.y);
|
||||
popup_pos = ImVec2(pos.x - window->WindowPadding().x, pos.y - style.FramePadding.y + window->MenuBarHeight());
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, style.ItemSpacing * 2.0f);
|
||||
float w = label_size.x;
|
||||
pressed = SelectableEx(label, opened, ImVec2(w, 0.0f), ImVec2(w, 0.0f), true, true, false);
|
||||
window->DC.MenuBarOffsetX += (label_size.x + style.ItemSpacing.x);
|
||||
window->DC.CursorPos = backup_pos;
|
||||
ImGui::SameLine();
|
||||
ImGui::PopStyleVar();
|
||||
}
|
||||
else
|
||||
{
|
||||
pos = window->DC.CursorPos;
|
||||
popup_pos = ImVec2(pos.x, pos.y - style.WindowPadding.y);
|
||||
float w = window->MenuColumns.DeclColumns(label_size.x, 0.0f, (float)(int)(g.FontSize * 1.20f)); // Feedback to next frame
|
||||
float extra_w = ImMax(0.0f, window->Pos.x + ImGui::GetContentRegionMax().x - pos.x - w);
|
||||
@ -7956,6 +7971,7 @@ void ImGui::BeginGroup()
|
||||
group_data.BackupCurrentLineHeight = window->DC.CurrentLineHeight;
|
||||
group_data.BackupCurrentLineTextBaseOffset = window->DC.CurrentLineTextBaseOffset;
|
||||
group_data.BackupLogLinePosY = window->DC.LogLinePosY;
|
||||
group_data.AdvanceCursor = true;
|
||||
|
||||
window->DC.ColumnsStartX = window->DC.CursorPos.x - window->Pos.x;
|
||||
window->DC.CursorMaxPos = window->DC.CursorPos;
|
||||
@ -7983,8 +7999,11 @@ void ImGui::EndGroup()
|
||||
window->DC.ColumnsStartX = group_data.BackupColumnsStartX;
|
||||
window->DC.LogLinePosY = window->DC.CursorPos.y - 9999.0f;
|
||||
|
||||
if (group_data.AdvanceCursor)
|
||||
{
|
||||
ItemSize(group_bb.GetSize(), group_data.BackupCurrentLineTextBaseOffset);
|
||||
ItemAdd(group_bb, NULL);
|
||||
}
|
||||
|
||||
window->DC.GroupStack.pop_back();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user