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Examples: Null: Added Makefile.
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examples/.gitignore
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examples/.gitignore
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@ -31,9 +31,10 @@ xcuserdata
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## Unix executables
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example_glfw_opengl2/example_glfw_opengl2
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example_glfw_opengl3/example_glfw_opengl3
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example_glut_opengl2/example_glut_opengl2
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example_null/example_null
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example_sdl_opengl2/example_sdl_opengl2
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example_sdl_opengl3/example_sdl_opengl3
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example_glut_opengl2/example_glut_opengl2
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## Dear ImGui Ini files
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imgui.ini
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examples/example_null/Makefile
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59
examples/example_null/Makefile
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@ -0,0 +1,59 @@
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#
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# Cross Platform Makefile
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# Compatible with MSYS2/MINGW, Ubuntu 14.04.1 and Mac OS X
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#
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EXE = example_null
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SOURCES = main.cpp
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SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp ../../imgui_widgets.cpp
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OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
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UNAME_S := $(shell uname -s)
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CXXFLAGS = -I../ -I../../
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CXXFLAGS += -g -Wall -Wformat
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LIBS =
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##---------------------------------------------------------------------
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## BUILD FLAGS PER PLATFORM
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##---------------------------------------------------------------------
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ifeq ($(UNAME_S), Linux) #LINUX
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ECHO_MESSAGE = "Linux"
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CFLAGS = $(CXXFLAGS)
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endif
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ifeq ($(UNAME_S), Darwin) #APPLE
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ECHO_MESSAGE = "Mac OS X"
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CFLAGS = $(CXXFLAGS)
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endif
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ifeq ($(findstring MINGW,$(UNAME_S)),MINGW)
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ECHO_MESSAGE = "MinGW"
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CFLAGS = $(CXXFLAGS)
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endif
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##---------------------------------------------------------------------
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## BUILD RULES
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##---------------------------------------------------------------------
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%.o:%.cpp
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$(CXX) $(CXXFLAGS) -c -o $@ $<
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%.o:../%.cpp
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$(CXX) $(CXXFLAGS) -c -o $@ $<
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%.o:../../%.cpp
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$(CXX) $(CXXFLAGS) -c -o $@ $<
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%.o:../libs/gl3w/GL/%.c
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# %.o:../libs/glad/src/%.c
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$(CC) $(CFLAGS) -c -o $@ $<
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all: $(EXE)
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@echo Build complete for $(ECHO_MESSAGE)
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$(EXE): $(OBJS)
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$(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS)
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clean:
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rm -f $(EXE) $(OBJS)
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@ -1,4 +1,5 @@
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// dear imgui: null/dummy example application (compile and link imgui with no inputs, no outputs)
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// dear imgui: null/dummy example application (compile and link imgui with NO INPUTS, NO OUTPUTS)
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// This is useful to test building, but you cannot interact with anything here!
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#include "imgui.h"
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#include <stdio.h>
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@ -13,7 +14,7 @@ int main(int, char**)
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int tex_w, tex_h;
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io.Fonts->GetTexDataAsRGBA32(&tex_pixels, &tex_w, &tex_h);
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for (int n = 0; n < 50; n++)
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for (int n = 0; n < 20; n++)
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{
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printf("NewFrame() %d\n", n);
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io.DisplaySize = ImVec2(1920, 1080);
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