Settings: Added Clear Settings in Metrics. (#2188) + Preserve last loaded copy in internal buffer used for save (so it can be browsed easily).

This commit is contained in:
omar 2020-05-07 21:10:10 +02:00
parent 9ee442d3f0
commit b6a04d7750
2 changed files with 43 additions and 14 deletions

View File

@ -9598,6 +9598,19 @@ void ImGui::LogButtons()
//-----------------------------------------------------------------------------
// [SECTION] SETTINGS
//-----------------------------------------------------------------------------
// - UpdateSettings() [Internal]
// - MarkIniSettingsDirty() [Internal]
// - CreateNewWindowSettings() [Internal]
// - FindWindowSettings() [Internal]
// - FindOrCreateWindowSettings() [Internal]
// - FindSettingsHandler() [Internal]
// - ClearIniSettings() [Internal]
// - LoadIniSettingsFromDisk()
// - LoadIniSettingsFromMemory()
// - SaveIniSettingsToDisk()
// - SaveIniSettingsToMemory()
// - WindowSettingsHandler_***() [Internal]
//-----------------------------------------------------------------------------
// Called by NewFrame()
void ImGui::UpdateSettings()
@ -9680,16 +9693,6 @@ ImGuiWindowSettings* ImGui::FindOrCreateWindowSettings(const char* name)
return CreateNewWindowSettings(name);
}
void ImGui::LoadIniSettingsFromDisk(const char* ini_filename)
{
size_t file_data_size = 0;
char* file_data = (char*)ImFileLoadToMemory(ini_filename, "rb", &file_data_size);
if (!file_data)
return;
LoadIniSettingsFromMemory(file_data, (size_t)file_data_size);
IM_FREE(file_data);
}
ImGuiSettingsHandler* ImGui::FindSettingsHandler(const char* type_name)
{
ImGuiContext& g = *GImGui;
@ -9700,6 +9703,25 @@ ImGuiSettingsHandler* ImGui::FindSettingsHandler(const char* type_name)
return NULL;
}
void ImGui::ClearIniSettings()
{
ImGuiContext& g = *GImGui;
g.SettingsIniData.clear();
for (int i = 0; i != g.Windows.Size; i++)
g.Windows[i]->SettingsOffset = -1;
g.SettingsWindows.clear();
}
void ImGui::LoadIniSettingsFromDisk(const char* ini_filename)
{
size_t file_data_size = 0;
char* file_data = (char*)ImFileLoadToMemory(ini_filename, "rb", &file_data_size);
if (!file_data)
return;
LoadIniSettingsFromMemory(file_data, (size_t)file_data_size);
IM_FREE(file_data);
}
// Zero-tolerance, no error reporting, cheap .ini parsing
void ImGui::LoadIniSettingsFromMemory(const char* ini_data, size_t ini_size)
{
@ -9711,10 +9733,11 @@ void ImGui::LoadIniSettingsFromMemory(const char* ini_data, size_t ini_size)
// For our convenience and to make the code simpler, we'll also write zero-terminators within the buffer. So let's create a writable copy..
if (ini_size == 0)
ini_size = strlen(ini_data);
char* buf = (char*)IM_ALLOC(ini_size + 1);
char* buf_end = buf + ini_size;
g.SettingsIniData.Buf.resize((int)ini_size + 1);
char* const buf = g.SettingsIniData.Buf.Data;
char* const buf_end = buf + ini_size;
memcpy(buf, ini_data, ini_size);
buf[ini_size] = 0;
buf_end[0] = 0;
void* entry_data = NULL;
ImGuiSettingsHandler* entry_handler = NULL;
@ -9752,8 +9775,10 @@ void ImGui::LoadIniSettingsFromMemory(const char* ini_data, size_t ini_size)
entry_handler->ReadLineFn(&g, entry_handler, entry_data, line);
}
}
IM_FREE(buf);
g.SettingsLoaded = true;
// [DEBUG] Restore untouched copy so it can be browsed in Metrics (not strictly necessary)
memcpy(buf, ini_data, ini_size);
}
void ImGui::SaveIniSettingsToDisk(const char* ini_filename)
@ -10407,6 +10432,9 @@ void ImGui::ShowMetricsWindow(bool* p_open)
// Settings
if (ImGui::TreeNode("Settings"))
{
if (ImGui::SmallButton("Clear"))
ImGui::ClearIniSettings();
ImGui::SameLine();
if (ImGui::SmallButton("Save to disk"))
ImGui::SaveIniSettingsToDisk(g.IO.IniFilename);
ImGui::SameLine();

View File

@ -1718,6 +1718,7 @@ namespace ImGui
// Settings
IMGUI_API void MarkIniSettingsDirty();
IMGUI_API void MarkIniSettingsDirty(ImGuiWindow* window);
IMGUI_API void ClearIniSettings();
IMGUI_API ImGuiWindowSettings* CreateNewWindowSettings(const char* name);
IMGUI_API ImGuiWindowSettings* FindWindowSettings(ImGuiID id);
IMGUI_API ImGuiWindowSettings* FindOrCreateWindowSettings(const char* name);