fix outdated documentation

This commit is contained in:
Stephan Dilly 2015-04-14 00:40:46 +02:00
parent dd36e8bf2b
commit b28ec1f3b1

View File

@ -945,7 +945,7 @@ struct ImDrawList
// 2. Call GetTexDataAsAlpha8() or GetTexDataAsRGBA32() to build and retrieve pixels data.
// 3. Upload the pixels data into a texture within your graphics system.
// 4. Call SetTexID(my_tex_id); and pass the pointer/identifier to your texture. This value will be passed back to you during rendering to identify the texture.
// 5. Call ClearPixelsData() to free textures memory on the heap.
// 5. Call ClearTexData() to free textures memory on the heap.
struct ImFontAtlas
{
IMGUI_API ImFontAtlas();