Merge branch 'master' into docking

# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
This commit is contained in:
ocornut
2020-08-20 22:42:14 +02:00
10 changed files with 214 additions and 57 deletions

View File

@ -1,4 +1,4 @@
// dear imgui, v1.78
// dear imgui, v1.79 WIP
// (widgets code)
/*
@ -1765,7 +1765,7 @@ int ImGui::DataTypeFormatString(char* buf, int buf_size, ImGuiDataType data_type
return 0;
}
void ImGui::DataTypeApplyOp(ImGuiDataType data_type, int op, void* output, void* arg1, const void* arg2)
void ImGui::DataTypeApplyOp(ImGuiDataType data_type, int op, void* output, const void* arg1, const void* arg2)
{
IM_ASSERT(op == '+' || op == '-');
switch (data_type)
@ -1917,11 +1917,39 @@ bool ImGui::DataTypeApplyOpFromText(const char* buf, const char* initial_value_b
}
template<typename T>
static bool ClampBehaviorT(T* v, const T* v_min, const T* v_max)
static int DataTypeCompareT(const T* lhs, const T* rhs)
{
// Clamp, both sides are optional
if (*lhs < *rhs) return -1;
if (*lhs > *rhs) return +1;
return 0;
}
int ImGui::DataTypeCompare(ImGuiDataType data_type, const void* arg_1, const void* arg_2)
{
switch (data_type)
{
case ImGuiDataType_S8: return DataTypeCompareT<ImS8 >((const ImS8* )arg_1, (const ImS8* )arg_2);
case ImGuiDataType_U8: return DataTypeCompareT<ImU8 >((const ImU8* )arg_1, (const ImU8* )arg_2);
case ImGuiDataType_S16: return DataTypeCompareT<ImS16 >((const ImS16* )arg_1, (const ImS16* )arg_2);
case ImGuiDataType_U16: return DataTypeCompareT<ImU16 >((const ImU16* )arg_1, (const ImU16* )arg_2);
case ImGuiDataType_S32: return DataTypeCompareT<ImS32 >((const ImS32* )arg_1, (const ImS32* )arg_2);
case ImGuiDataType_U32: return DataTypeCompareT<ImU32 >((const ImU32* )arg_1, (const ImU32* )arg_2);
case ImGuiDataType_S64: return DataTypeCompareT<ImS64 >((const ImS64* )arg_1, (const ImS64* )arg_2);
case ImGuiDataType_U64: return DataTypeCompareT<ImU64 >((const ImU64* )arg_1, (const ImU64* )arg_2);
case ImGuiDataType_Float: return DataTypeCompareT<float >((const float* )arg_1, (const float* )arg_2);
case ImGuiDataType_Double: return DataTypeCompareT<double>((const double*)arg_1, (const double*)arg_2);
case ImGuiDataType_COUNT: break;
}
IM_ASSERT(0);
return 0;
}
template<typename T>
static bool DataTypeClampT(T* v, const T* v_min, const T* v_max)
{
// Clamp, both sides are optional, return true if modified
if (v_min && *v < *v_min) { *v = *v_min; return true; }
if (v_max && *v > *v_max) { *v = *v_max; return true; }
if (v_max && *v > * v_max) { *v = *v_max; return true; }
return false;
}
@ -1929,16 +1957,16 @@ bool ImGui::DataTypeClamp(ImGuiDataType data_type, void* p_data, const void* p_m
{
switch (data_type)
{
case ImGuiDataType_S8: return ClampBehaviorT<ImS8 >((ImS8* )p_data, (const ImS8* )p_min, (const ImS8* )p_max);
case ImGuiDataType_U8: return ClampBehaviorT<ImU8 >((ImU8* )p_data, (const ImU8* )p_min, (const ImU8* )p_max);
case ImGuiDataType_S16: return ClampBehaviorT<ImS16 >((ImS16* )p_data, (const ImS16* )p_min, (const ImS16* )p_max);
case ImGuiDataType_U16: return ClampBehaviorT<ImU16 >((ImU16* )p_data, (const ImU16* )p_min, (const ImU16* )p_max);
case ImGuiDataType_S32: return ClampBehaviorT<ImS32 >((ImS32* )p_data, (const ImS32* )p_min, (const ImS32* )p_max);
case ImGuiDataType_U32: return ClampBehaviorT<ImU32 >((ImU32* )p_data, (const ImU32* )p_min, (const ImU32* )p_max);
case ImGuiDataType_S64: return ClampBehaviorT<ImS64 >((ImS64* )p_data, (const ImS64* )p_min, (const ImS64* )p_max);
case ImGuiDataType_U64: return ClampBehaviorT<ImU64 >((ImU64* )p_data, (const ImU64* )p_min, (const ImU64* )p_max);
case ImGuiDataType_Float: return ClampBehaviorT<float >((float* )p_data, (const float* )p_min, (const float* )p_max);
case ImGuiDataType_Double: return ClampBehaviorT<double>((double*)p_data, (const double*)p_min, (const double*)p_max);
case ImGuiDataType_S8: return DataTypeClampT<ImS8 >((ImS8* )p_data, (const ImS8* )p_min, (const ImS8* )p_max);
case ImGuiDataType_U8: return DataTypeClampT<ImU8 >((ImU8* )p_data, (const ImU8* )p_min, (const ImU8* )p_max);
case ImGuiDataType_S16: return DataTypeClampT<ImS16 >((ImS16* )p_data, (const ImS16* )p_min, (const ImS16* )p_max);
case ImGuiDataType_U16: return DataTypeClampT<ImU16 >((ImU16* )p_data, (const ImU16* )p_min, (const ImU16* )p_max);
case ImGuiDataType_S32: return DataTypeClampT<ImS32 >((ImS32* )p_data, (const ImS32* )p_min, (const ImS32* )p_max);
case ImGuiDataType_U32: return DataTypeClampT<ImU32 >((ImU32* )p_data, (const ImU32* )p_min, (const ImU32* )p_max);
case ImGuiDataType_S64: return DataTypeClampT<ImS64 >((ImS64* )p_data, (const ImS64* )p_min, (const ImS64* )p_max);
case ImGuiDataType_U64: return DataTypeClampT<ImU64 >((ImU64* )p_data, (const ImU64* )p_min, (const ImU64* )p_max);
case ImGuiDataType_Float: return DataTypeClampT<float >((float* )p_data, (const float* )p_min, (const float* )p_max);
case ImGuiDataType_Double: return DataTypeClampT<double>((double*)p_data, (const double*)p_min, (const double*)p_max);
case ImGuiDataType_COUNT: break;
}
IM_ASSERT(0);
@ -2208,7 +2236,7 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* p_data,
if (temp_input_is_active)
{
// Only clamp CTRL+Click input when ImGuiSliderFlags_ClampInput is set
const bool is_clamp_input = (flags & ImGuiSliderFlags_ClampOnInput) != 0;
const bool is_clamp_input = (flags & ImGuiSliderFlags_ClampOnInput) != 0 && (p_min == NULL || p_max == NULL || DataTypeCompare(data_type, p_min, p_max) < 0);
return TempInputScalar(frame_bb, id, label, data_type, p_data, format, is_clamp_input ? p_min : NULL, is_clamp_input ? p_max : NULL);
}
@ -3493,6 +3521,7 @@ static void STB_TEXTEDIT_DELETECHARS(STB_TEXTEDIT_STRING* obj, int pos, int n)
ImWchar* dst = obj->TextW.Data + pos;
// We maintain our buffer length in both UTF-8 and wchar formats
obj->Edited = true;
obj->CurLenA -= ImTextCountUtf8BytesFromStr(dst, dst + n);
obj->CurLenW -= n;
@ -3527,6 +3556,7 @@ static bool STB_TEXTEDIT_INSERTCHARS(STB_TEXTEDIT_STRING* obj, int pos, const Im
memmove(text + pos + new_text_len, text + pos, (size_t)(text_len - pos) * sizeof(ImWchar));
memcpy(text + pos, new_text, (size_t)new_text_len * sizeof(ImWchar));
obj->Edited = true;
obj->CurLenW += new_text_len;
obj->CurLenA += new_text_len_utf8;
obj->TextW[obj->CurLenW] = '\0';
@ -3925,6 +3955,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
{
IM_ASSERT(state != NULL);
backup_current_text_length = state->CurLenA;
state->Edited = false;
state->BufCapacityA = buf_size;
state->UserFlags = flags;
state->UserCallback = callback;
@ -4162,7 +4193,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
}
// User callback
if ((flags & (ImGuiInputTextFlags_CallbackCompletion | ImGuiInputTextFlags_CallbackHistory | ImGuiInputTextFlags_CallbackAlways)) != 0)
if ((flags & (ImGuiInputTextFlags_CallbackCompletion | ImGuiInputTextFlags_CallbackHistory | ImGuiInputTextFlags_CallbackEdit | ImGuiInputTextFlags_CallbackAlways)) != 0)
{
IM_ASSERT(callback != NULL);
@ -4184,8 +4215,14 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
event_flag = ImGuiInputTextFlags_CallbackHistory;
event_key = ImGuiKey_DownArrow;
}
else if ((flags & ImGuiInputTextFlags_CallbackEdit) && state->Edited)
{
event_flag = ImGuiInputTextFlags_CallbackEdit;
}
else if (flags & ImGuiInputTextFlags_CallbackAlways)
{
event_flag = ImGuiInputTextFlags_CallbackAlways;
}
if (event_flag)
{
@ -5617,17 +5654,14 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
// Open behaviors can be altered with the _OpenOnArrow and _OnOnDoubleClick flags.
// Some alteration have subtle effects (e.g. toggle on MouseUp vs MouseDown events) due to requirements for multi-selection and drag and drop support.
// - Single-click on label = Toggle on MouseUp (default)
// - Single-click on arrow = Toggle on MouseUp (when _OpenOnArrow=0)
// - Single-click on label = Toggle on MouseUp (default, when _OpenOnArrow=0)
// - Single-click on arrow = Toggle on MouseDown (when _OpenOnArrow=0)
// - Single-click on arrow = Toggle on MouseDown (when _OpenOnArrow=1)
// - Double-click on label = Toggle on MouseDoubleClick (when _OpenOnDoubleClick=1)
// - Double-click on arrow = Toggle on MouseDoubleClick (when _OpenOnDoubleClick=1 and _OpenOnArrow=0)
// This makes _OpenOnArrow have a subtle effect on _OpenOnDoubleClick: arrow click reacts on Down rather than Up.
// It is rather standard that arrow click react on Down rather than Up and we'd be tempted to make it the default
// (by removing the _OpenOnArrow test below), however this would have a perhaps surprising effect on CollapsingHeader()?
// So right now we are making this optional. May evolve later.
// It is rather standard that arrow click react on Down rather than Up.
// We set ImGuiButtonFlags_PressedOnClickRelease on OpenOnDoubleClick because we want the item to be active on the initial MouseDown in order for drag and drop to work.
if (is_mouse_x_over_arrow && (flags & ImGuiTreeNodeFlags_OpenOnArrow))
if (is_mouse_x_over_arrow)
button_flags |= ImGuiButtonFlags_PressedOnClick;
else if (flags & ImGuiTreeNodeFlags_OpenOnDoubleClick)
button_flags |= ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnDoubleClick;
@ -6389,7 +6423,8 @@ bool ImGui::BeginMenuBar()
clip_rect.ClipWith(window->OuterRectClipped);
PushClipRect(clip_rect.Min, clip_rect.Max, false);
window->DC.CursorPos = ImVec2(bar_rect.Min.x + window->DC.MenuBarOffset.x, bar_rect.Min.y + window->DC.MenuBarOffset.y);
// We overwrite CursorMaxPos because BeginGroup sets it to CursorPos (essentially the .EmitItem hack in EndMenuBar() would need something analoguous here, maybe a BeginGroupEx() with flags).
window->DC.CursorPos = window->DC.CursorMaxPos = ImVec2(bar_rect.Min.x + window->DC.MenuBarOffset.x, bar_rect.Min.y + window->DC.MenuBarOffset.y);
window->DC.LayoutType = ImGuiLayoutType_Horizontal;
window->DC.NavLayerCurrent = ImGuiNavLayer_Menu;
window->DC.NavLayerCurrentMask = (1 << ImGuiNavLayer_Menu);