mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
Backends: OpenGL3: Support older 2.x series of glbinding as loader for OpenGL3 (#3061)
This removes the unversioned definition IMGUI_IMPL_OPENGL_LOADER_GLBINDING in favor of two versioned ones to choose explicitly.
References: #2870, 5e2329b98e
This commit is contained in:
parent
4986dba270
commit
ac4262ad01
@ -42,8 +42,11 @@ CXXFLAGS += -I../libs/gl3w -DIMGUI_IMPL_OPENGL_LOADER_GL3W
|
||||
# CXXFLAGS += -I../libs/glad/include -DIMGUI_IMPL_OPENGL_LOADER_GLAD
|
||||
|
||||
## Using OpenGL loader: glbinding
|
||||
## (This assumes a system-wide installation)
|
||||
# CXXFLAGS += -lglbinding -DIMGUI_IMPL_OPENGL_LOADER_GLBINDING
|
||||
## This assumes a system-wide installation
|
||||
## of either version 3.0.0 (or newer)
|
||||
# CXXFLAGS += -lglbinding -DIMGUI_IMPL_OPENGL_LOADER_GLBINDING3
|
||||
## or the older version 2.x
|
||||
# CXXFLAGS += -lglbinding -DIMGUI_IMPL_OPENGL_LOADER_GLBINDING2
|
||||
|
||||
##---------------------------------------------------------------------
|
||||
## BUILD FLAGS PER PLATFORM
|
||||
|
@ -17,9 +17,13 @@
|
||||
#include <GL/glew.h> // Initialize with glewInit()
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLAD)
|
||||
#include <glad/glad.h> // Initialize with gladLoadGL()
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING)
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING2) || defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING3)
|
||||
#define GLFW_INCLUDE_NONE // GLFW including OpenGL headers causes ambiguity or multiple definition errors.
|
||||
#if defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING2)
|
||||
#include <glbinding/Binding.h> // Initialize with glbinding::Binding::initialize()
|
||||
#else
|
||||
#include <glbinding/glbinding.h> // Initialize with glbinding::initialize()
|
||||
#endif
|
||||
#include <glbinding/gl/gl.h>
|
||||
using namespace gl;
|
||||
#else
|
||||
@ -79,7 +83,10 @@ int main(int, char**)
|
||||
bool err = glewInit() != GLEW_OK;
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLAD)
|
||||
bool err = gladLoadGL() == 0;
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING)
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING2)
|
||||
bool err = false;
|
||||
glbinding::Binding::initialize();
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING3)
|
||||
bool err = false;
|
||||
glbinding::initialize([](const char* name) { return (glbinding::ProcAddress)glfwGetProcAddress(name); });
|
||||
#else
|
||||
|
@ -42,8 +42,11 @@ CXXFLAGS += -I../libs/gl3w -DIMGUI_IMPL_OPENGL_LOADER_GL3W
|
||||
# CXXFLAGS += -I../libs/glad/include -DIMGUI_IMPL_OPENGL_LOADER_GLAD
|
||||
|
||||
## Using OpenGL loader: glbinding
|
||||
## (This assumes a system-wide installation)
|
||||
# CXXFLAGS += -lglbinding -DIMGUI_IMPL_OPENGL_LOADER_GLBINDING
|
||||
## This assumes a system-wide installation
|
||||
## of either version 3.0.0 (or newer)
|
||||
# CXXFLAGS += -lglbinding -DIMGUI_IMPL_OPENGL_LOADER_GLBINDING3
|
||||
## or the older version 2.x
|
||||
# CXXFLAGS += -lglbinding -DIMGUI_IMPL_OPENGL_LOADER_GLBINDING2
|
||||
|
||||
##---------------------------------------------------------------------
|
||||
## BUILD FLAGS PER PLATFORM
|
||||
|
@ -19,8 +19,12 @@
|
||||
#include <GL/glew.h> // Initialize with glewInit()
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLAD)
|
||||
#include <glad/glad.h> // Initialize with gladLoadGL()
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING)
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING2) || defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING3)
|
||||
#if defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING2)
|
||||
#include <glbinding/Binding.h> // Initialize with glbinding::Binding::initialize()
|
||||
#else
|
||||
#include <glbinding/glbinding.h> // Initialize with glbinding::initialize()
|
||||
#endif
|
||||
#include <glbinding/gl/gl.h>
|
||||
using namespace gl;
|
||||
#else
|
||||
@ -73,7 +77,10 @@ int main(int, char**)
|
||||
bool err = glewInit() != GLEW_OK;
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLAD)
|
||||
bool err = gladLoadGL() == 0;
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING)
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING2)
|
||||
bool err = false;
|
||||
glbinding::Binding::initialize();
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING3)
|
||||
bool err = false;
|
||||
glbinding::initialize([](const char* name) { return (glbinding::ProcAddress)SDL_GL_GetProcAddress(name); });
|
||||
#else
|
||||
|
@ -86,14 +86,16 @@
|
||||
#undef IMGUI_IMPL_OPENGL_LOADER_GL3W
|
||||
#undef IMGUI_IMPL_OPENGL_LOADER_GLEW
|
||||
#undef IMGUI_IMPL_OPENGL_LOADER_GLAD
|
||||
#undef IMGUI_IMPL_OPENGL_LOADER_GLBINDING
|
||||
#undef IMGUI_IMPL_OPENGL_LOADER_GLBINDING2
|
||||
#undef IMGUI_IMPL_OPENGL_LOADER_GLBINDING3
|
||||
#undef IMGUI_IMPL_OPENGL_LOADER_CUSTOM
|
||||
#elif defined(__EMSCRIPTEN__)
|
||||
#define IMGUI_IMPL_OPENGL_ES2 // Emscripten -> GL ES 2, "#version 100"
|
||||
#undef IMGUI_IMPL_OPENGL_LOADER_GL3W
|
||||
#undef IMGUI_IMPL_OPENGL_LOADER_GLEW
|
||||
#undef IMGUI_IMPL_OPENGL_LOADER_GLAD
|
||||
#undef IMGUI_IMPL_OPENGL_LOADER_GLBINDING
|
||||
#undef IMGUI_IMPL_OPENGL_LOADER_GLBINDING2
|
||||
#undef IMGUI_IMPL_OPENGL_LOADER_GLBINDING3
|
||||
#undef IMGUI_IMPL_OPENGL_LOADER_CUSTOM
|
||||
#endif
|
||||
#endif
|
||||
@ -118,9 +120,13 @@
|
||||
#include <GL/glew.h> // Needs to be initialized with glewInit() in user's code
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLAD)
|
||||
#include <glad/glad.h> // Needs to be initialized with gladLoadGL() in user's code
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING)
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING2) || defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING3)
|
||||
#include <glbinding/gl/gl.h> // Initialize with glbinding::initialize()
|
||||
#if defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING2)
|
||||
#include <glbinding/Binding.h>
|
||||
#else
|
||||
#include <glbinding/glbinding.h>
|
||||
#endif
|
||||
using namespace gl;
|
||||
#else
|
||||
#include IMGUI_IMPL_OPENGL_LOADER_CUSTOM
|
||||
@ -193,8 +199,10 @@ bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
|
||||
gl_loader = "GLEW";
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLAD)
|
||||
gl_loader = "GLAD";
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING)
|
||||
gl_loader = "glbinding";
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING2)
|
||||
gl_loader = "glbinding2";
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING3)
|
||||
gl_loader = "glbinding3";
|
||||
#else // IMGUI_IMPL_OPENGL_LOADER_CUSTOM
|
||||
gl_loader = "Custom";
|
||||
#endif
|
||||
|
@ -46,7 +46,8 @@ IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyDeviceObjects();
|
||||
#if !defined(IMGUI_IMPL_OPENGL_LOADER_GL3W) \
|
||||
&& !defined(IMGUI_IMPL_OPENGL_LOADER_GLEW) \
|
||||
&& !defined(IMGUI_IMPL_OPENGL_LOADER_GLAD) \
|
||||
&& !defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING) \
|
||||
&& !defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING2) \
|
||||
&& !defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING3) \
|
||||
&& !defined(IMGUI_IMPL_OPENGL_LOADER_CUSTOM)
|
||||
#if defined(__has_include)
|
||||
#if __has_include(<GL/glew.h>)
|
||||
@ -55,8 +56,10 @@ IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyDeviceObjects();
|
||||
#define IMGUI_IMPL_OPENGL_LOADER_GLAD
|
||||
#elif __has_include(<GL/gl3w.h>)
|
||||
#define IMGUI_IMPL_OPENGL_LOADER_GL3W
|
||||
#elif __has_include(<glbinding/gl/gl.h>)
|
||||
#define IMGUI_IMPL_OPENGL_LOADER_GLBINDING
|
||||
#elif __has_include(<glbinding/glbinding.h>)
|
||||
#define IMGUI_IMPL_OPENGL_LOADER_GLBINDING3
|
||||
#elif __has_include(<glbinding/Binding.h>)
|
||||
#define IMGUI_IMPL_OPENGL_LOADER_GLBINDING2
|
||||
#else
|
||||
#error "Cannot detect OpenGL loader!"
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user