Renamed AddArcFast() parameter 'tris' to 'filled'

This commit is contained in:
ocornut 2015-04-09 16:47:20 +01:00
parent f38cca09cf
commit aa2935968e
2 changed files with 3 additions and 3 deletions

View File

@ -7751,7 +7751,7 @@ void ImDrawList::AddLine(const ImVec2& a, const ImVec2& b, ImU32 col, float thic
AddVtxLine(a, b, col, thickness); AddVtxLine(a, b, col, thickness);
} }
void ImDrawList::AddArcFast(const ImVec2& center, float radius, ImU32 col, int a_min, int a_max, bool tris, const ImVec2& third_point_offset) void ImDrawList::AddArcFast(const ImVec2& center, float radius, ImU32 col, int a_min, int a_max, bool filled, const ImVec2& third_point_offset)
{ {
if ((col >> 24) == 0) if ((col >> 24) == 0)
return; return;
@ -7770,7 +7770,7 @@ void ImDrawList::AddArcFast(const ImVec2& center, float radius, ImU32 col, int a
circle_vtx_builds = true; circle_vtx_builds = true;
} }
if (tris) if (filled)
{ {
ReserveVertices((unsigned int)(a_max-a_min) * 3); ReserveVertices((unsigned int)(a_max-a_min) * 3);
for (int a0 = a_min; a0 < a_max; a0++) for (int a0 = a_min; a0 < a_max; a0++)

View File

@ -913,7 +913,7 @@ struct ImDrawList
IMGUI_API void AddTriangleFilled(const ImVec2& a, const ImVec2& b, const ImVec2& c, ImU32 col); IMGUI_API void AddTriangleFilled(const ImVec2& a, const ImVec2& b, const ImVec2& c, ImU32 col);
IMGUI_API void AddCircle(const ImVec2& centre, float radius, ImU32 col, int num_segments = 12); IMGUI_API void AddCircle(const ImVec2& centre, float radius, ImU32 col, int num_segments = 12);
IMGUI_API void AddCircleFilled(const ImVec2& centre, float radius, ImU32 col, int num_segments = 12); IMGUI_API void AddCircleFilled(const ImVec2& centre, float radius, ImU32 col, int num_segments = 12);
IMGUI_API void AddArcFast(const ImVec2& center, float radius, ImU32 col, int a_min_12, int a_max_12, bool tris = false, const ImVec2& third_point_offset = ImVec2(0,0)); // Angles in 0..12 range IMGUI_API void AddArcFast(const ImVec2& center, float radius, ImU32 col, int a_min_12, int a_max_12, bool filled = false, const ImVec2& third_point_offset = ImVec2(0,0)); // Angles in 0..12 range
IMGUI_API void AddText(const ImFont* font, float font_size, const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end = NULL, float wrap_width = 0.0f, const ImVec2* cpu_clip_max = NULL); IMGUI_API void AddText(const ImFont* font, float font_size, const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end = NULL, float wrap_width = 0.0f, const ImVec2* cpu_clip_max = NULL);
IMGUI_API void AddImage(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, const ImVec2& uv0, const ImVec2& uv1, ImU32 col = 0xFFFFFFFF); IMGUI_API void AddImage(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, const ImVec2& uv0, const ImVec2& uv1, ImU32 col = 0xFFFFFFFF);