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Added GetItemBoxMin(),GetItemBoxMax(), renamed IsHovered()-->IsItemHovered()
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20
imgui.cpp
20
imgui.cpp
@ -113,6 +113,7 @@
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- window: autofit is losing its purpose when user relies on any dynamic layout (window width multiplier, column). maybe just discard autofit?
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- window: support horizontal scroll
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- window: fix resize grip scaling along with Rounding style setting
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- window/style: add global alpha modifier (not just "fill_alpha")
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- widgets: switching from "widget-label" to "label-widget" would make it more convenient to integrate widgets in trees
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- widgets: clip text? hover clipped text shows it in a tooltip or in-place overlay
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- main: make IsHovered() more consistent for various type of widgets, widgets with multiple components, etc. also effectively IsHovered() region sometimes differs from hot region, e.g tree nodes
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@ -516,6 +517,7 @@ struct ImGuiDrawContext
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float PrevLineHeight;
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float LogLineHeight;
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int TreeDepth;
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ImGuiAabb LastItemAabb;
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bool LastItemHovered;
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ImVector<ImGuiWindow*> ChildWindows;
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ImVector<bool> AllowKeyboardFocus;
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@ -538,6 +540,7 @@ struct ImGuiDrawContext
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CurrentLineHeight = PrevLineHeight = 0.0f;
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LogLineHeight = -1.0f;
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TreeDepth = 0;
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LastItemAabb = ImGuiAabb(0.0f,0.0f,0.0f,0.0f);
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LastItemHovered = false;
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StateStorage = NULL;
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OpenNextNode = -1;
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@ -1668,12 +1671,24 @@ ImVec2 GetMousePos()
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return GImGui.IO.MousePos;
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}
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bool IsHovered()
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bool IsItemHovered()
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{
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ImGuiWindow* window = GetCurrentWindow();
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return window->DC.LastItemHovered;
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}
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ImVec2 GetItemBoxMin()
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{
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ImGuiWindow* window = GetCurrentWindow();
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return window->DC.LastItemAabb.Min;
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}
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ImVec2 GetItemBoxMax()
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{
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ImGuiWindow* window = GetCurrentWindow();
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return window->DC.LastItemAabb.Max;
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}
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void SetTooltip(const char* fmt, ...)
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{
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ImGuiState& g = GImGui;
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@ -4398,6 +4413,7 @@ bool IsClipped(ImVec2 item_size)
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static bool ClipAdvance(const ImGuiAabb& bb)
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{
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ImGuiWindow* window = GetCurrentWindow();
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window->DC.LastItemAabb = bb;
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if (ImGui::IsClipped(bb))
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{
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window->DC.LastItemHovered = false;
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@ -5411,7 +5427,7 @@ void ShowTestWindow(bool* open)
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ImGui::RadioButton("radio c", &e, 2);
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ImGui::Text("Hover me");
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if (ImGui::IsHovered())
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if (ImGui::IsItemHovered())
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ImGui::SetTooltip("I am a tooltip");
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static int item = 1;
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4
imgui.h
4
imgui.h
@ -231,7 +231,9 @@ namespace ImGui
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// Utilities
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void SetTooltip(const char* fmt, ...); // set tooltip under mouse-cursor, typically use with ImGui::IsHovered(). (currently no contention handling, last call win)
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void SetNewWindowDefaultPos(ImVec2 pos); // set position of window that do
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bool IsHovered(); // was the last item active area hovered by mouse?
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bool IsItemHovered(); // was the last item active area hovered by mouse?
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ImVec2 GetItemBoxMin(); // get bounding box of last item
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ImVec2 GetItemBoxMax(); // get bounding box of last item
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bool IsClipped(ImVec2 item_size); // to perform coarse clipping on user's side (as an optimisation)
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bool IsKeyPressed(int key_index, bool repeat = true); // key_index into the keys_down[512] array, imgui doesn't know the semantic of each entry
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bool IsMouseClicked(int button, bool repeat = false);
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