Fix for doing multiple Begin()/End() during the same frame

This commit is contained in:
ocornut 2014-08-14 15:18:34 +01:00
parent a830037eab
commit a8d3b045b7

View File

@ -1833,15 +1833,13 @@ bool Begin(const char* name, bool* open, ImVec2 size, float fill_alpha, ImGuiWin
parent_window->DC.ChildWindows.push_back(window);
window->Pos = window->PosFloat = parent_window->DC.CursorPos;
window->SizeFull = size;
if (!(flags & ImGuiWindowFlags_ComboBox))
ImGui::PushClipRect(parent_window->ClipRectStack.back());
}
// Outer clipping rectangle
if ((flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_ComboBox))
ImGui::PushClipRect(g.CurrentWindowStack[g.CurrentWindowStack.size()-2]->ClipRectStack.back());
else
ImGui::PushClipRect(ImVec4(0.0f, 0.0f, g.IO.DisplaySize.x, g.IO.DisplaySize.y));
}
else
{
ImGui::PushClipRect(ImVec4(0.0f, 0.0f, g.IO.DisplaySize.x, g.IO.DisplaySize.y));
}
// ID stack
window->IDStack.resize(0);
@ -2082,8 +2080,16 @@ bool Begin(const char* name, bool* open, ImVec2 size, float fill_alpha, ImGuiWin
ImGui::CloseWindowButton(open);
}
}
else
{
// Outer clipping rectangle
if ((flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_ComboBox))
ImGui::PushClipRect(g.CurrentWindowStack[g.CurrentWindowStack.size()-2]->ClipRectStack.back());
else
ImGui::PushClipRect(ImVec4(0.0f, 0.0f, g.IO.DisplaySize.x, g.IO.DisplaySize.y));
}
// Clip rectangle
// Innter clipping rectangle
// We set this up after processing the resize grip so that our clip rectangle doesn't lag by a frame
const ImGuiAabb title_bar_aabb = window->TitleBarAabb();
ImVec4 clip_rect(title_bar_aabb.Min.x+0.5f, title_bar_aabb.Max.y+0.5f, window->Aabb().Max.x-1.5f, window->Aabb().Max.y-1.5f);