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	OpenPopupEx() internal tweaks to receive an ImGuiID, BeginPopupContextXXX shortening unnecessarily long identifier.
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							| @@ -3400,11 +3400,10 @@ void ImGui::EndTooltip() | ||||
| // Popups are closed when user click outside, or activate a pressable item, or CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block. | ||||
| // Popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level). | ||||
| // One open popup per level of the popup hierarchy (NB: when assigning we reset the Window member of ImGuiPopupRef to NULL) | ||||
| void ImGui::OpenPopupEx(const char* str_id, bool reopen_existing) | ||||
| void ImGui::OpenPopupEx(ImGuiID id, bool reopen_existing) | ||||
| { | ||||
|     ImGuiContext& g = *GImGui; | ||||
|     ImGuiWindow* window = g.CurrentWindow; | ||||
|     ImGuiID id = window->GetID(str_id); | ||||
|     int current_stack_size = g.CurrentPopupStack.Size; | ||||
|     ImGuiPopupRef popup_ref = ImGuiPopupRef(id, window, window->GetID("##menus"), g.IO.MousePos); // Tagged as new ref because constructor sets Window to NULL (we are passing the ParentWindow info here) | ||||
|     if (g.OpenPopupStack.Size < current_stack_size + 1) | ||||
| @@ -3418,7 +3417,8 @@ void ImGui::OpenPopupEx(const char* str_id, bool reopen_existing) | ||||
|  | ||||
| void ImGui::OpenPopup(const char* str_id) | ||||
| { | ||||
|     ImGui::OpenPopupEx(str_id, false); | ||||
|     ImGuiContext& g = *GImGui; | ||||
|     OpenPopupEx(g.CurrentWindow->GetID(str_id), false); | ||||
| } | ||||
|  | ||||
| static void CloseInactivePopups() | ||||
| @@ -3494,6 +3494,7 @@ void ImGui::CloseCurrentPopup() | ||||
|  | ||||
| static inline void ClearSetNextWindowData() | ||||
| { | ||||
|     // FIXME-OPT | ||||
|     ImGuiContext& g = *GImGui; | ||||
|     g.SetNextWindowPosCond = g.SetNextWindowSizeCond = g.SetNextWindowContentSizeCond = g.SetNextWindowCollapsedCond = 0; | ||||
|     g.SetNextWindowSizeConstraint = g.SetNextWindowFocus = false; | ||||
| @@ -3538,6 +3539,7 @@ bool ImGui::BeginPopup(const char* str_id) | ||||
|     return BeginPopupEx(g.CurrentWindow->GetID(str_id), ImGuiWindowFlags_ShowBorders); | ||||
| } | ||||
|  | ||||
| // FIXME | ||||
| bool ImGui::IsPopupOpen(ImGuiID id) | ||||
| { | ||||
|     ImGuiContext& g = *GImGui; | ||||
| @@ -3590,31 +3592,31 @@ void ImGui::EndPopup() | ||||
| // 2. If you want right-clicking on the same item to reopen the popup at new location, use the same code replacing IsItemHovered() with IsItemHoveredRect() | ||||
| //    and passing true to the OpenPopupEx(). | ||||
| //    Because: hovering an item in a window below the popup won't normally trigger is hovering behavior/coloring. The pattern of ignoring the fact that | ||||
| //    the item isn't interactable (because it is blocked by the active popup) may useful in some situation when e.g. large canvas as one item, content of menu | ||||
| //    the item can be interacted with (because it is blocked by the active popup) may useful in some situation when e.g. large canvas as one item, content of menu | ||||
| //    driven by click position. | ||||
| bool ImGui::BeginPopupContextItem(const char* str_id, int mouse_button) | ||||
| { | ||||
|     if (IsItemHovered() && IsMouseClicked(mouse_button)) | ||||
|         OpenPopupEx(str_id, false); | ||||
|         OpenPopupEx(GImGui->CurrentWindow->GetID(str_id), false); | ||||
|     return BeginPopup(str_id); | ||||
| } | ||||
|  | ||||
| bool ImGui::BeginPopupContextWindow(const char* str_id, int mouse_button, bool also_over_items) | ||||
| { | ||||
|     if (!str_id) | ||||
|         str_id = "window_context_menu"; | ||||
|         str_id = "window_context"; | ||||
|     if (IsMouseHoveringWindow() && IsMouseClicked(mouse_button)) | ||||
|         if (also_over_items || !IsAnyItemHovered()) | ||||
|             OpenPopupEx(str_id, true); | ||||
|             OpenPopupEx(GImGui->CurrentWindow->GetID(str_id), true); | ||||
|     return BeginPopup(str_id); | ||||
| } | ||||
|  | ||||
| bool ImGui::BeginPopupContextVoid(const char* str_id, int mouse_button) | ||||
| { | ||||
|     if (!str_id)  | ||||
|         str_id = "void_context_menu"; | ||||
|         str_id = "void_context"; | ||||
|     if (!IsMouseHoveringAnyWindow() && IsMouseClicked(mouse_button)) | ||||
|         OpenPopupEx(str_id, true); | ||||
|         OpenPopupEx(GImGui->CurrentWindow->GetID(str_id), true); | ||||
|     return BeginPopup(str_id); | ||||
| } | ||||
|  | ||||
|   | ||||
							
								
								
									
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							| @@ -382,13 +382,13 @@ namespace ImGui | ||||
|  | ||||
|     // Popups | ||||
|     IMGUI_API void          OpenPopup(const char* str_id);                                      // call to mark popup as open (don't call every frame!). popups are closed when user click outside, or if CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block. By default, Selectable()/MenuItem() are calling CloseCurrentPopup(). Popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level). | ||||
|     IMGUI_API bool          IsPopupOpen(const char* str_id);                                    // return true if the popup is open | ||||
|     IMGUI_API bool          BeginPopup(const char* str_id);                                     // return true if the popup is open, and you can start outputting to it. only call EndPopup() if BeginPopup() returned true! | ||||
|     IMGUI_API bool          BeginPopupModal(const char* name, bool* p_open = NULL, ImGuiWindowFlags extra_flags = 0);               // modal dialog (block interactions behind the modal window, can't close the modal window by clicking outside) | ||||
|     IMGUI_API bool          BeginPopupContextItem(const char* str_id, int mouse_button = 1);                                        // helper to open and begin popup when clicked on last item. read comments in .cpp! | ||||
|     IMGUI_API bool          BeginPopupContextWindow(const char* str_id = NULL, int mouse_button = 1, bool also_over_items = true);  // helper to open and begin popup when clicked on current window. | ||||
|     IMGUI_API bool          BeginPopupContextVoid(const char* str_id = NULL, int mouse_button = 1);                                 // helper to open and begin popup when clicked in void (no window). | ||||
|     IMGUI_API void          EndPopup(); | ||||
|     IMGUI_API bool          IsPopupOpen(const char* str_id);                                    // return true if the popup is open | ||||
|     IMGUI_API void          CloseCurrentPopup();                                                // close the popup we have begin-ed into. clicking on a MenuItem or Selectable automatically close the current popup. | ||||
|  | ||||
|     // Logging: all text output from interface is redirected to tty/file/clipboard. By default, tree nodes are automatically opened during logging. | ||||
|   | ||||
| @@ -745,7 +745,7 @@ namespace ImGui | ||||
|     IMGUI_API ImVec2        CalcItemSize(ImVec2 size, float default_x, float default_y); | ||||
|     IMGUI_API float         CalcWrapWidthForPos(const ImVec2& pos, float wrap_pos_x); | ||||
|  | ||||
|     IMGUI_API void          OpenPopupEx(const char* str_id, bool reopen_existing); | ||||
|     IMGUI_API void          OpenPopupEx(ImGuiID id, bool reopen_existing); | ||||
|     IMGUI_API bool          IsPopupOpen(ImGuiID id); | ||||
|  | ||||
|     // NB: All position are in absolute pixels coordinates (never using window coordinates internally) | ||||
|   | ||||
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