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Minor inconsequential merges from Master/Docking branches
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@ -3852,8 +3852,9 @@ void ImGui::CalcListClipping(int items_count, float items_height, int* out_items
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}
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// Find window given position, search front-to-back
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// FIXME: Note that we have an inconsequential lag here: OuterRectClipped is updated in Begin(), so windows moved programatically with SetWindowPos() and not SetNextWindowPos()
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// will have that rectangle lagging by a frame at the time FindHoveredWindow() is called, aka before the next Begin(). Moving window isn't affected.
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// FIXME: Note that we have an inconsequential lag here: OuterRectClipped is updated in Begin(), so windows moved programatically
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// with SetWindowPos() and not SetNextWindowPos() will have that rectangle lagging by a frame at the time FindHoveredWindow() is
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// called, aka before the next Begin(). Moving window isn't affected.
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static void FindHoveredWindow()
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{
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ImGuiContext& g = *GImGui;
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@ -8209,7 +8210,7 @@ ImVec2 ImGui::GetNavInputAmount2d(ImGuiNavDirSourceFlags dir_sources, ImGuiInput
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static void NavScrollToBringItemIntoView(ImGuiWindow* window, const ImRect& item_rect)
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{
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ImRect window_rect(window->InnerMainRect.Min - ImVec2(1, 1), window->InnerMainRect.Max + ImVec2(1, 1));
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//GetOverlayDrawList(window)->AddRect(window_rect_rel.Min, window_rect_rel.Max, IM_COL32_WHITE); // [DEBUG]
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//GetOverlayDrawList(window)->AddRect(window_rect.Min, window_rect.Max, IM_COL32_WHITE); // [DEBUG]
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if (window_rect.Contains(item_rect))
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return;
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@ -9700,7 +9701,6 @@ void ImGui::LoadIniSettingsFromMemory(const char* ini_data, size_t ini_size)
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entry_handler->ReadLineFn(&g, entry_handler, entry_data, line);
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}
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}
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ImGui::MemFree(buf);
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g.SettingsLoaded = true;
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}
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