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Amend 734c6af187
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@ -80,6 +80,9 @@ Other changes:
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- Backends: Win32: Added support for io.AddMouseSourceEvent() to discriminate Mouse/TouchScreen/Pen. (#2334, #2702)
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- Backends: SDL2/SDL3: Added support for io.AddMouseSourceEvent() to discriminate Mouse/TouchScreen.
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This is relying on SDL passing SDL_TOUCH_MOUSEID in the event's 'which' field. (#2334, #2702)
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- Backends: SDL2/SDL3: Avoid callng SDL_StartTextInput()/SDL_StopTextInput() as they actually
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block text input input and don't only pertain to IME. It's unclear exactly what their relation
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is to other IME function such as SDL_SetTextInputRect(). (#6306, #6071, #1953)
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- Backends: GLFW: Added support on Win32 only for io.AddMouseSourceEvent() to discriminate
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Mouse/TouchScreen/Pen. (#2334, #2702)
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- Backends: GLFW: Fixed key modifiers handling on secondary viewports. (#6248, #6034) [@aiekick]
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