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Merge branch 'master' into navigation
# Conflicts: # imgui.cpp
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@ -216,6 +216,14 @@ enum ImGuiSelectableFlagsPrivate_
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enum ImGuiComboFlags_
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{
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ImGuiComboFlags_PopupAlignLeft = 1 << 0, // Align the popup toward the left by default
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// If you want your combo popup to be a specific size you can use SetNextWindowSizeConstraints() prior to calling BeginCombo()
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ImGuiComboFlags_HeightSmall = 1 << 1, // Max ~4 items visible
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ImGuiComboFlags_HeightRegular = 1 << 2, // Max ~8 items visible (default)
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ImGuiComboFlags_HeightLarge = 1 << 3, // Max ~20 items visible
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ImGuiComboFlags_HeightLargest = 1 << 4, // As many fitting items as possible
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ImGuiComboFlags_HeightMask_ = ImGuiComboFlags_HeightSmall | ImGuiComboFlags_HeightRegular | ImGuiComboFlags_HeightLarge | ImGuiComboFlags_HeightLargest
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};
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enum ImGuiSeparatorFlags_
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@ -957,7 +965,7 @@ namespace ImGui
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IMGUI_API void PushColumnClipRect(int column_index = -1);
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// FIXME-WIP: New Combo API
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IMGUI_API bool BeginCombo(const char* label, const char* preview_value, ImGuiComboFlags flags = 0, ImVec2 popup_size = ImVec2(0.0f,0.0f));
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IMGUI_API bool BeginCombo(const char* label, const char* preview_value, ImGuiComboFlags flags = 0);
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IMGUI_API void EndCombo();
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// NB: All position are in absolute pixels coordinates (never using window coordinates internally)
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