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Drag and Drop: Fixed submitting a tooltip from drop target location. Added demo.
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@ -87,6 +87,8 @@ Other changes:
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- Mostly legacy behavior when used inside old Columns(), as we favored that idiom back then,
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only different is left position follows indentation level, to match calling a Separator()
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inside or outside Columns().
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- Drag and Drop: Fixed submitting a tooltip from drop target location when using AcceptDragDropPayload()
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with ImGuiDragDropFlags_AcceptNoPreviewTooltip and submitting a tooltip manually.
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- Tables: Fixed an edge-case when no columns are visible + table scrollbar is visible + user
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code is always testing return value of TableSetColumnIndex() to coarse clip. With an active
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clipper it would have asserted. Without a clipper, the scrollbar range would be wrong.
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@ -123,6 +125,7 @@ Other changes:
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- Debug Tools: Metrics: Added "Show groups rectangles" in tools.
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- ImDrawList: Added AddEllipse(), AddEllipseFilled(), PathEllipticalArcTo(). (#2743) [@Doohl]
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- ImVector: Added find_index() helper.
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- Demo: Added "Drag and Drop -> Tooltip at target location" demo.
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- Backends: GLFW: Clear emscripten's MouseWheel callback before shutdown. (#6790, #6096, #4019) [@halx99]
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- Backends: Win32: Added support for keyboard codepage conversion for when application
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is compiled in MBCS mode and using a non-Unicode window. (#6785, #6782, #5725, #5961) [@sneakyevil]
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17
imgui.cpp
17
imgui.cpp
@ -12403,6 +12403,14 @@ void ImGui::ClearDragDrop()
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memset(&g.DragDropPayloadBufLocal, 0, sizeof(g.DragDropPayloadBufLocal));
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}
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bool ImGui::BeginTooltipHidden()
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{
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ImGuiContext& g = *GImGui;
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bool ret = Begin("##Tooltip_Hidden", NULL, ImGuiWindowFlags_Tooltip | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_AlwaysAutoResize);
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SetWindowHiddendAndSkipItemsForCurrentFrame(g.CurrentWindow);
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return ret;
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}
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// When this returns true you need to: a) call SetDragDropPayload() exactly once, b) you may render the payload visual/description, c) call EndDragDropSource()
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// If the item has an identifier:
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// - This assume/require the item to be activated (typically via ButtonBehavior).
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@ -12505,12 +12513,13 @@ bool ImGui::BeginDragDropSource(ImGuiDragDropFlags flags)
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{
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// Target can request the Source to not display its tooltip (we use a dedicated flag to make this request explicit)
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// We unfortunately can't just modify the source flags and skip the call to BeginTooltip, as caller may be emitting contents.
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bool ret = BeginTooltip();
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bool ret;
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if (g.DragDropAcceptIdPrev && (g.DragDropAcceptFlags & ImGuiDragDropFlags_AcceptNoPreviewTooltip))
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ret = BeginTooltipHidden();
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else
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ret = BeginTooltip();
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IM_ASSERT(ret); // FIXME-NEWBEGIN: If this ever becomes false, we need to Begin("##Hidden", NULL, ImGuiWindowFlags_NoSavedSettings) + SetWindowHiddendAndSkipItemsForCurrentFrame().
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IM_UNUSED(ret);
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if (g.DragDropAcceptIdPrev && (g.DragDropAcceptFlags & ImGuiDragDropFlags_AcceptNoPreviewTooltip))
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SetWindowHiddendAndSkipItemsForCurrentFrame(g.CurrentWindow);
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}
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if (!(flags & ImGuiDragDropFlags_SourceNoDisableHover) && !(flags & ImGuiDragDropFlags_SourceExtern))
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@ -2425,6 +2425,35 @@ static void ShowDemoWindowWidgets()
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ImGui::TreePop();
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}
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IMGUI_DEMO_MARKER("Widgets/Drag and Drop/Tooltip at target location");
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if (ImGui::TreeNode("Tooltip at target location"))
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{
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for (int n = 0; n < 2; n++)
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{
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// Drop targets
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ImGui::Button(n ? "drop here##1" : "drop here##0");
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if (ImGui::BeginDragDropTarget())
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{
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ImGuiDragDropFlags drop_target_flags = ImGuiDragDropFlags_AcceptBeforeDelivery | ImGuiDragDropFlags_AcceptNoPreviewTooltip;
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if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload(IMGUI_PAYLOAD_TYPE_COLOR_4F, drop_target_flags))
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{
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ImGui::SetMouseCursor(ImGuiMouseCursor_NotAllowed);
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ImGui::BeginTooltip();
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ImGui::Text("Cannot drop here!");
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ImGui::EndTooltip();
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}
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ImGui::EndDragDropTarget();
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}
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// Drop source
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static ImVec4 col4 = { 1.0f, 0.0f, 0.2f, 1.0f };
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if (n == 0)
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ImGui::ColorButton("drag me", col4);
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}
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ImGui::TreePop();
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}
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ImGui::TreePop();
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}
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@ -3013,6 +3013,7 @@ namespace ImGui
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IMGUI_API bool IsPopupOpen(ImGuiID id, ImGuiPopupFlags popup_flags);
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IMGUI_API bool BeginPopupEx(ImGuiID id, ImGuiWindowFlags extra_flags);
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IMGUI_API bool BeginTooltipEx(ImGuiTooltipFlags tooltip_flags, ImGuiWindowFlags extra_window_flags);
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IMGUI_API bool BeginTooltipHidden();
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IMGUI_API ImRect GetPopupAllowedExtentRect(ImGuiWindow* window);
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IMGUI_API ImGuiWindow* GetTopMostPopupModal();
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IMGUI_API ImGuiWindow* GetTopMostAndVisiblePopupModal();
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