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Drag and Drop: fix using AcceptDragDropPayload() with ImGuiDragDropFlags_AcceptNoPreviewTooltip.
Window was not properly hidden in that case.
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@ -75,6 +75,7 @@ Other Changes:
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- InputInt/InputFloat: When used with Steps values and _ReadOnly flag, the step button look disabled. (#211)
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- InputText: Fixed named filtering flags disabling newline or tabs in multiline inputs (#4409, #4410) [@kfsone]
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- Drag and Drop: drop target highlight doesn't try to bypass host clipping rectangle. (#4281, #3272)
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- Drag and Drop: fix using AcceptDragDropPayload() with ImGuiDragDropFlags_AcceptNoPreviewTooltip. [@JeffM2501]
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- Menus: MenuItem() and BeginMenu() are not affected/overlapping when style.SelectableTextAlign is altered.
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- Menus: fix hovering a disabled menu or menu item not closing other menus. (#211)
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- Popups: fix BeginPopup/OpenPopup sequence failing when there are no focused windows. (#4308) [@rokups]
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@ -9960,7 +9960,7 @@ bool ImGui::BeginDragDropSource(ImGuiDragDropFlags flags)
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if (g.DragDropAcceptIdPrev && (g.DragDropAcceptFlags & ImGuiDragDropFlags_AcceptNoPreviewTooltip))
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{
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ImGuiWindow* tooltip_window = g.CurrentWindow;
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tooltip_window->SkipItems = true;
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tooltip_window->Hidden = tooltip_window->SkipItems = true;
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tooltip_window->HiddenFramesCanSkipItems = 1;
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}
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}
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