mirror of
				https://github.com/Drezil/imgui.git
				synced 2025-10-31 13:11:05 +01:00 
			
		
		
		
	Changed new ImDrawList::AddLine() half_thickness to hickness, just in time for release
This commit is contained in:
		
							
								
								
									
										10
									
								
								imgui.cpp
									
									
									
									
									
								
							
							
						
						
									
										10
									
								
								imgui.cpp
									
									
									
									
									
								
							| @@ -7555,10 +7555,10 @@ void ImDrawList::AddVtxUV(const ImVec2& pos, ImU32 col, const ImVec2& uv) | ||||
| } | ||||
|  | ||||
| // NB: memory should be reserved for 6 vertices by the caller. | ||||
| void ImDrawList::AddVtxLine(const ImVec2& a, const ImVec2& b, ImU32 col, float half_thickness) | ||||
| void ImDrawList::AddVtxLine(const ImVec2& a, const ImVec2& b, ImU32 col, float thickness) | ||||
| { | ||||
|     const float inv_length = 1.0f / sqrtf(ImLengthSqr(b - a)); | ||||
|     const ImVec2 hn = (b - a) * (half_thickness * inv_length);  // half normal | ||||
|     const ImVec2 hn = (b - a) * (thickness * 0.5f * inv_length);// half normal | ||||
|     const ImVec2 hp0 = ImVec2(+hn.y, -hn.x);                    // half perpendiculars + user offset | ||||
|     const ImVec2 hp1 = ImVec2(-hn.y, +hn.x); | ||||
|  | ||||
| @@ -7571,13 +7571,13 @@ void ImDrawList::AddVtxLine(const ImVec2& a, const ImVec2& b, ImU32 col, float h | ||||
|     AddVtx(a + hp1, col); | ||||
| } | ||||
|  | ||||
| void ImDrawList::AddLine(const ImVec2& a, const ImVec2& b, ImU32 col, float half_thickness) | ||||
| void ImDrawList::AddLine(const ImVec2& a, const ImVec2& b, ImU32 col, float thickness) | ||||
| { | ||||
|     if ((col >> 24) == 0) | ||||
|         return; | ||||
|  | ||||
|     ReserveVertices(6); | ||||
|     AddVtxLine(a, b, col, half_thickness); | ||||
|     AddVtxLine(a, b, col, thickness); | ||||
| } | ||||
|  | ||||
| void ImDrawList::AddArc(const ImVec2& center, float rad, ImU32 col, int a_min, int a_max, bool tris, const ImVec2& third_point_offset) | ||||
| @@ -9715,7 +9715,7 @@ void ImGui::ShowTestWindow(bool* opened) | ||||
|                 // Draw a line between the button and the mouse cursor | ||||
|                 ImDrawList* draw_list = ImGui::GetWindowDrawList(); | ||||
|                 draw_list->PushClipRectFullScreen(); | ||||
|                 draw_list->AddLine(ImGui::CalcItemRectClosestPoint(ImGui::GetIO().MousePos, true, -2.0f), ImGui::GetIO().MousePos, ImColor(ImGui::GetStyle().Colors[ImGuiCol_Button]), 2.0f); | ||||
|                 draw_list->AddLine(ImGui::CalcItemRectClosestPoint(ImGui::GetIO().MousePos, true, -2.0f), ImGui::GetIO().MousePos, ImColor(ImGui::GetStyle().Colors[ImGuiCol_Button]), 4.0f); | ||||
|                 draw_list->PopClipRect(); | ||||
|             } | ||||
|             ImGui::SameLine(); ImGui::Text("Raw (%.1f, %.1f), WithLockThresold (%.1f, %.1f)", value_raw.x, value_raw.y, value_with_lock_threshold.x, value_with_lock_threshold.y); | ||||
|   | ||||
							
								
								
									
										4
									
								
								imgui.h
									
									
									
									
									
								
							
							
						
						
									
										4
									
								
								imgui.h
									
									
									
									
									
								
							| @@ -895,7 +895,7 @@ struct ImDrawList | ||||
|     IMGUI_API void  PopTextureID(); | ||||
|  | ||||
|     // Primitives    | ||||
|     IMGUI_API void  AddLine(const ImVec2& a, const ImVec2& b, ImU32 col, float half_thickness = 0.50f); | ||||
|     IMGUI_API void  AddLine(const ImVec2& a, const ImVec2& b, ImU32 col, float thickness = 1.0f); | ||||
|     IMGUI_API void  AddRect(const ImVec2& a, const ImVec2& b, ImU32 col, float rounding = 0.0f, int rounding_corners=0x0F); | ||||
|     IMGUI_API void  AddRectFilled(const ImVec2& a, const ImVec2& b, ImU32 col, float rounding = 0.0f, int rounding_corners=0x0F); | ||||
|     IMGUI_API void  AddTriangleFilled(const ImVec2& a, const ImVec2& b, const ImVec2& c, ImU32 col); | ||||
| @@ -913,7 +913,7 @@ struct ImDrawList | ||||
|     IMGUI_API void  ReserveVertices(unsigned int vtx_count); | ||||
|     IMGUI_API void  AddVtx(const ImVec2& pos, ImU32 col); | ||||
|     IMGUI_API void  AddVtxUV(const ImVec2& pos, ImU32 col, const ImVec2& uv); | ||||
|     IMGUI_API void  AddVtxLine(const ImVec2& a, const ImVec2& b, ImU32 col, float half_thickness = 0.50f); | ||||
|     IMGUI_API void  AddVtxLine(const ImVec2& a, const ImVec2& b, ImU32 col, float thickness = 1.0f); | ||||
|     IMGUI_API void  UpdateClipRect(); | ||||
|     IMGUI_API void  UpdateTextureID(); | ||||
| }; | ||||
|   | ||||
		Reference in New Issue
	
	Block a user