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Added PushId() GetId() variants that takes string range to avoid user making unnecessary copies
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parent
750b6c9224
commit
a143e2e772
18
imgui.cpp
18
imgui.cpp
@ -1275,7 +1275,7 @@ public:
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ImGuiWindow(const char* name);
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ImGuiWindow(const char* name);
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~ImGuiWindow();
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~ImGuiWindow();
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ImGuiID GetID(const char* str);
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ImGuiID GetID(const char* str, const char* str_end = NULL);
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ImGuiID GetID(const void* ptr);
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ImGuiID GetID(const void* ptr);
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bool FocusItemRegister(bool is_active, bool tab_stop = true); // Return true if focus is requested
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bool FocusItemRegister(bool is_active, bool tab_stop = true); // Return true if focus is requested
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@ -1621,10 +1621,10 @@ ImGuiWindow::~ImGuiWindow()
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Name = NULL;
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Name = NULL;
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}
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}
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ImGuiID ImGuiWindow::GetID(const char* str)
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ImGuiID ImGuiWindow::GetID(const char* str, const char* str_end)
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{
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{
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ImGuiID seed = IDStack.back();
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ImGuiID seed = IDStack.back();
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const ImGuiID id = ImHash(str, 0, seed);
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const ImGuiID id = ImHash(str, str_end ? str_end - str : 0, seed);
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RegisterAliveId(id);
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RegisterAliveId(id);
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return id;
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return id;
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}
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}
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@ -4948,6 +4948,12 @@ void ImGui::PushID(const char* str_id)
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window->IDStack.push_back(window->GetID(str_id));
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window->IDStack.push_back(window->GetID(str_id));
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}
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}
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void ImGui::PushID(const char* str_id_begin, const char* str_id_end)
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{
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ImGuiWindow* window = GetCurrentWindow();
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window->IDStack.push_back(window->GetID(str_id_begin, str_id_end));
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}
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void ImGui::PushID(const void* ptr_id)
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void ImGui::PushID(const void* ptr_id)
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{
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{
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ImGuiWindow* window = GetCurrentWindow();
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ImGuiWindow* window = GetCurrentWindow();
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@ -4973,6 +4979,12 @@ ImGuiID ImGui::GetID(const char* str_id)
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return window->GetID(str_id);
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return window->GetID(str_id);
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}
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}
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ImGuiID ImGui::GetID(const char* str_id_begin, const char* str_id_end)
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{
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ImGuiWindow* window = GetCurrentWindow();
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return window->GetID(str_id_begin, str_id_end);
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}
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ImGuiID ImGui::GetID(const void* ptr_id)
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ImGuiID ImGui::GetID(const void* ptr_id)
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{
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{
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ImGuiWindow* window = GetCurrentWindow();
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ImGuiWindow* window = GetCurrentWindow();
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2
imgui.h
2
imgui.h
@ -260,10 +260,12 @@ namespace ImGui
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// If you are creating widgets in a loop you most likely want to push a unique identifier so ImGui can differentiate them
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// If you are creating widgets in a loop you most likely want to push a unique identifier so ImGui can differentiate them
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// You can also use "##extra" within your widget name to distinguish them from each others (see 'Programmer Guide')
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// You can also use "##extra" within your widget name to distinguish them from each others (see 'Programmer Guide')
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IMGUI_API void PushID(const char* str_id); // push identifier into the ID stack. IDs are hash of the *entire* stack!
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IMGUI_API void PushID(const char* str_id); // push identifier into the ID stack. IDs are hash of the *entire* stack!
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IMGUI_API void PushID(const char* str_id_begin, const char* str_id_end);
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IMGUI_API void PushID(const void* ptr_id);
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IMGUI_API void PushID(const void* ptr_id);
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IMGUI_API void PushID(const int int_id);
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IMGUI_API void PushID(const int int_id);
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IMGUI_API void PopID();
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IMGUI_API void PopID();
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IMGUI_API ImGuiID GetID(const char* str_id); // calculate unique ID (hash of whole ID stack + given parameter). useful if you want to query into ImGuiStorage yourself. otherwise rarely needed
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IMGUI_API ImGuiID GetID(const char* str_id); // calculate unique ID (hash of whole ID stack + given parameter). useful if you want to query into ImGuiStorage yourself. otherwise rarely needed
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IMGUI_API ImGuiID GetID(const char* str_id_begin, const char* str_id_end);
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IMGUI_API ImGuiID GetID(const void* ptr_id);
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IMGUI_API ImGuiID GetID(const void* ptr_id);
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// Widgets
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// Widgets
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