mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-23 04:17:00 +00:00
WIP Menus: click again to toggle + allow hovering in same menuset even outside of a menubar (#126)
This commit is contained in:
parent
75ec4841df
commit
9bdacaf08d
57
imgui.cpp
57
imgui.cpp
@ -3018,18 +3018,33 @@ void ImGui::EndTooltip()
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ImGui::End();
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ImGui::End();
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}
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}
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static bool IsPopupOpen(ImGuiID id)
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{
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ImGuiState& g = *GImGui;
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const bool opened = g.OpenedPopupStack.size() > g.CurrentPopupStack.size() && g.OpenedPopupStack[g.CurrentPopupStack.size()].PopupID == id;
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return opened;
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}
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// One open popup per level of the popup hierarchy (NB: when assigning we reset the Window member of ImGuiPopupRef to NULL)
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void ImGui::OpenPopup(const char* str_id)
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void ImGui::OpenPopup(const char* str_id)
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{
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{
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ImGuiState& g = *GImGui;
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ImGuiState& g = *GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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ImGuiWindow* window = GetCurrentWindow();
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const ImGuiID id = window->GetID(str_id);
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const ImGuiID id = window->GetID(str_id);
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// One open popup per level of the popup hierarchy (NB: when assigning we reset the Window member of ImGuiPopupRef to NULL)
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g.OpenedPopupStack.resize(g.CurrentPopupStack.size() + 1);
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g.OpenedPopupStack.resize(g.CurrentPopupStack.size() + 1);
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if (g.OpenedPopupStack.back().PopupID != id)
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if (g.OpenedPopupStack.back().PopupID != id)
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g.OpenedPopupStack.back() = ImGuiPopupRef(id, window, window->GetID("##menus"));
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g.OpenedPopupStack.back() = ImGuiPopupRef(id, window, window->GetID("##menus"));
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}
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}
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static void ClosePopup(const char* str_id) // not exposed because 'id' scope is misleading
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{
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ImGuiState& g = *GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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const ImGuiID id = window->GetID(str_id);
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if (IsPopupOpen(id))
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g.OpenedPopupStack.resize(g.CurrentPopupStack.size());
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}
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void ImGui::CloseCurrentPopup()
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void ImGui::CloseCurrentPopup()
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{
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{
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ImGuiState& g = *GImGui;
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ImGuiState& g = *GImGui;
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@ -3048,13 +3063,6 @@ static void CloseAllPopups()
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g.OpenedPopupStack.resize(0);
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g.OpenedPopupStack.resize(0);
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}
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}
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static bool IsPopupOpen(ImGuiID id)
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{
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ImGuiState& g = *GImGui;
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const bool opened = g.OpenedPopupStack.size() > g.CurrentPopupStack.size() && g.OpenedPopupStack[g.CurrentPopupStack.size()].PopupID == id;
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return opened;
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}
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static bool BeginPopupEx(const char* str_id, ImGuiWindowFlags extra_flags)
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static bool BeginPopupEx(const char* str_id, ImGuiWindowFlags extra_flags)
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{
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{
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ImGuiState& g = *GImGui;
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ImGuiState& g = *GImGui;
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@ -3072,11 +3080,10 @@ static bool BeginPopupEx(const char* str_id, ImGuiWindowFlags extra_flags)
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else
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else
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ImFormatString(name, 20, "##popup_%08x", id); // Not recycling, so we can close/open during the same frame
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ImFormatString(name, 20, "##popup_%08x", id); // Not recycling, so we can close/open during the same frame
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float alpha = 1.0f;
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float alpha = 1.0f;
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bool opened = ImGui::Begin(name, NULL, ImVec2(0.0f, 0.0f), alpha, flags);
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bool opened = ImGui::Begin(name, NULL, ImVec2(0.0f, 0.0f), alpha, flags);
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if (!(window->Flags & ImGuiWindowFlags_ShowBorders))
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if (!(window->Flags & ImGuiWindowFlags_ShowBorders))
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GetCurrentWindow()->Flags &= ~ImGuiWindowFlags_ShowBorders;
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GetCurrentWindow()->Flags &= ~ImGuiWindowFlags_ShowBorders;
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if (!opened) // opened can be 'false' when the popup is completely clipped (e.g. zero size display)
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if (!opened) // opened can be 'false' when the popup is completely clipped (e.g. zero size display)
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ImGui::EndPopup();
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ImGui::EndPopup();
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@ -7484,7 +7491,6 @@ void ImGui::EndMenuBar()
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ImGui::PopID();
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ImGui::PopID();
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}
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}
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// FIXME-WIP: v1.39 in development, API *WILL* change!
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bool ImGui::BeginMenu(const char* label)
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bool ImGui::BeginMenu(const char* label)
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{
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{
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ImGuiState& g = *GImGui;
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ImGuiState& g = *GImGui;
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@ -7494,16 +7500,18 @@ bool ImGui::BeginMenu(const char* label)
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const ImGuiStyle& style = g.Style;
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const ImGuiStyle& style = g.Style;
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const ImGuiID id = window->GetID(label);
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const ImGuiID id = window->GetID(label);
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bool opened = IsPopupOpen(id);
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ImVec2 pos;
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ImVec2 pos;
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ImVec2 popup_pos;
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ImVec2 popup_pos;
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ImVec2 backup_pos = window->DC.CursorPos;
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ImVec2 label_size = CalcTextSize(label, NULL, true);
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ImVec2 label_size = CalcTextSize(label, NULL, true);
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ImVec2 backup_pos = window->DC.CursorPos;
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ImGuiWindow* backed_focused_window = g.FocusedWindow;
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bool pressed;
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bool pressed;
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bool active_menuset = false;
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bool opened = IsPopupOpen(id);
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ImGuiWindow* focused_window_backup = g.FocusedWindow;
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bool menuset_opened = (g.OpenedPopupStack.size() > g.CurrentPopupStack.size() && g.OpenedPopupStack[g.CurrentPopupStack.size()].ParentMenuSet == window->GetID("##menus"));
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if (menuset_opened)
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g.FocusedWindow = window;
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if (window->DC.MenuBarAppending)
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if (window->DC.MenuBarAppending)
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{
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{
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@ -7511,14 +7519,8 @@ bool ImGui::BeginMenu(const char* label)
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pos = window->DC.CursorPos = ImVec2(window->Pos.x + window->DC.MenuBarOffsetX, window->Pos.y + window->TitleBarHeight() + style.FramePadding.y);
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pos = window->DC.CursorPos = ImVec2(window->Pos.x + window->DC.MenuBarOffsetX, window->Pos.y + window->TitleBarHeight() + style.FramePadding.y);
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popup_pos = ImVec2(pos.x - style.ItemSpacing.x, pos.y);
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popup_pos = ImVec2(pos.x - style.ItemSpacing.x, pos.y);
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, style.ItemSpacing * 2.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, style.ItemSpacing * 2.0f);
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active_menuset = (g.OpenedPopupStack.size() > g.CurrentPopupStack.size() && g.OpenedPopupStack[g.CurrentPopupStack.size()].ParentMenuSet == window->GetID("##menus"));
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if (active_menuset)
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g.FocusedWindow = NULL;
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float w = label_size.x;
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float w = label_size.x;
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pressed = SelectableEx(label, opened, ImVec2(w, 0.0f), ImVec2(w, 0.0f), true);
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pressed = SelectableEx(label, opened, ImVec2(w, 0.0f), ImVec2(w, 0.0f), true);
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window->DC.MenuBarOffsetX += (label_size.x + style.ItemSpacing.x);
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window->DC.MenuBarOffsetX += (label_size.x + style.ItemSpacing.x);
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window->DC.CursorPos = backup_pos;
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window->DC.CursorPos = backup_pos;
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ImGui::PopStyleVar();
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ImGui::PopStyleVar();
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@ -7534,8 +7536,8 @@ bool ImGui::BeginMenu(const char* label)
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}
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}
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bool hovered = IsHovered(window->DC.LastItemRect, id);
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bool hovered = IsHovered(window->DC.LastItemRect, id);
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if (active_menuset)
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if (menuset_opened)
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g.FocusedWindow = focused_window_backup;
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g.FocusedWindow = backed_focused_window;
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if (window->Flags & (ImGuiWindowFlags_Popup|ImGuiWindowFlags_ChildMenu))
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if (window->Flags & (ImGuiWindowFlags_Popup|ImGuiWindowFlags_ChildMenu))
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{
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{
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@ -7547,7 +7549,12 @@ bool ImGui::BeginMenu(const char* label)
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}
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}
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else
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else
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{
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{
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if (active_menuset)
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if (menuset_opened && pressed)
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{
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ClosePopup(label);
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opened = pressed = false;
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}
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else if (menuset_opened)
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pressed |= hovered;
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pressed |= hovered;
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else
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else
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pressed |= (hovered && !g.OpenedPopupStack.empty() && g.OpenedPopupStack.back().PopupID != id && g.OpenedPopupStack.back().ParentWindow == window);
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pressed |= (hovered && !g.OpenedPopupStack.empty() && g.OpenedPopupStack.back().PopupID != id && g.OpenedPopupStack.back().ParentWindow == window);
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