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	Amend f6460970
			
			
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		| @@ -46,6 +46,7 @@ Other changes: | |||||||
|   be desirable to take advantage of this trick. (#4714) |   be desirable to take advantage of this trick. (#4714) | ||||||
| - Drag, Sliders: Fixed parsing of text input when '+' or '#' format flags are used | - Drag, Sliders: Fixed parsing of text input when '+' or '#' format flags are used | ||||||
|   in the format string. (#6259) [@idbrii] |   in the format string. (#6259) [@idbrii] | ||||||
|  | - ColorEdit: Fixed shading of S/V triangle in Hue Wheel mode. (#5200, #6254) [@jamesthomasgriffin] | ||||||
| - IO: Fixed support for calling io.AddXXXX functions fron inactive context (wrongly | - IO: Fixed support for calling io.AddXXXX functions fron inactive context (wrongly | ||||||
|   advertised as supported in 1.89.4). (#6199, #6256, #5856) [@cfillion] |   advertised as supported in 1.89.4). (#6199, #6256, #5856) [@cfillion] | ||||||
| - Backends: OpenGL3: Fixed GL loader crash when GL_VERSION returns NULL. (#6154, #4445, #3530) | - Backends: OpenGL3: Fixed GL loader crash when GL_VERSION returns NULL. (#6154, #4445, #3530) | ||||||
|   | |||||||
| @@ -5624,13 +5624,10 @@ bool ImGui::ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags fl | |||||||
|         ImVec2 trb = wheel_center + ImRotate(triangle_pb, cos_hue_angle, sin_hue_angle); |         ImVec2 trb = wheel_center + ImRotate(triangle_pb, cos_hue_angle, sin_hue_angle); | ||||||
|         ImVec2 trc = wheel_center + ImRotate(triangle_pc, cos_hue_angle, sin_hue_angle); |         ImVec2 trc = wheel_center + ImRotate(triangle_pc, cos_hue_angle, sin_hue_angle); | ||||||
|         ImVec2 uv_white = GetFontTexUvWhitePixel(); |         ImVec2 uv_white = GetFontTexUvWhitePixel(); | ||||||
|         draw_list->PrimReserve(6, 6); |         draw_list->PrimReserve(3, 3); | ||||||
|         draw_list->PrimVtx(tra, uv_white, hue_color32); |         draw_list->PrimVtx(tra, uv_white, hue_color32); | ||||||
|         draw_list->PrimVtx(trb, uv_white, hue_color32); |  | ||||||
|         draw_list->PrimVtx(trc, uv_white, col_white); |  | ||||||
|         draw_list->PrimVtx(tra, uv_white, 0); |  | ||||||
|         draw_list->PrimVtx(trb, uv_white, col_black); |         draw_list->PrimVtx(trb, uv_white, col_black); | ||||||
|         draw_list->PrimVtx(trc, uv_white, 0); |         draw_list->PrimVtx(trc, uv_white, col_white); | ||||||
|         draw_list->AddTriangle(tra, trb, trc, col_midgrey, 1.5f); |         draw_list->AddTriangle(tra, trb, trc, col_midgrey, 1.5f); | ||||||
|         sv_cursor_pos = ImLerp(ImLerp(trc, tra, ImSaturate(S)), trb, ImSaturate(1 - V)); |         sv_cursor_pos = ImLerp(ImLerp(trc, tra, ImSaturate(S)), trb, ImSaturate(1 - V)); | ||||||
|     } |     } | ||||||
|   | |||||||
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