mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-22 03:47:00 +00:00
Amend f6460970
This commit is contained in:
parent
d885094be3
commit
9ac94ff001
@ -46,6 +46,7 @@ Other changes:
|
||||
be desirable to take advantage of this trick. (#4714)
|
||||
- Drag, Sliders: Fixed parsing of text input when '+' or '#' format flags are used
|
||||
in the format string. (#6259) [@idbrii]
|
||||
- ColorEdit: Fixed shading of S/V triangle in Hue Wheel mode. (#5200, #6254) [@jamesthomasgriffin]
|
||||
- IO: Fixed support for calling io.AddXXXX functions fron inactive context (wrongly
|
||||
advertised as supported in 1.89.4). (#6199, #6256, #5856) [@cfillion]
|
||||
- Backends: OpenGL3: Fixed GL loader crash when GL_VERSION returns NULL. (#6154, #4445, #3530)
|
||||
|
@ -5624,13 +5624,10 @@ bool ImGui::ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags fl
|
||||
ImVec2 trb = wheel_center + ImRotate(triangle_pb, cos_hue_angle, sin_hue_angle);
|
||||
ImVec2 trc = wheel_center + ImRotate(triangle_pc, cos_hue_angle, sin_hue_angle);
|
||||
ImVec2 uv_white = GetFontTexUvWhitePixel();
|
||||
draw_list->PrimReserve(6, 6);
|
||||
draw_list->PrimReserve(3, 3);
|
||||
draw_list->PrimVtx(tra, uv_white, hue_color32);
|
||||
draw_list->PrimVtx(trb, uv_white, hue_color32);
|
||||
draw_list->PrimVtx(trc, uv_white, col_white);
|
||||
draw_list->PrimVtx(tra, uv_white, 0);
|
||||
draw_list->PrimVtx(trb, uv_white, col_black);
|
||||
draw_list->PrimVtx(trc, uv_white, 0);
|
||||
draw_list->PrimVtx(trc, uv_white, col_white);
|
||||
draw_list->AddTriangle(tra, trb, trc, col_midgrey, 1.5f);
|
||||
sv_cursor_pos = ImLerp(ImLerp(trc, tra, ImSaturate(S)), trb, ImSaturate(1 - V));
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user