mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-18 14:16:36 +00:00
Revert "Internals: Added LastActiveId, LastActiveIdTimer. (#1537)" Will come up with a better design later.
This reverts commit 007f4034c9
.
This commit is contained in:
parent
007f4034c9
commit
95b773370f
@ -1929,14 +1929,7 @@ void ImGui::SetActiveID(ImGuiID id, ImGuiWindow* window)
|
|||||||
ImGuiContext& g = *GImGui;
|
ImGuiContext& g = *GImGui;
|
||||||
g.ActiveIdIsJustActivated = (g.ActiveId != id);
|
g.ActiveIdIsJustActivated = (g.ActiveId != id);
|
||||||
if (g.ActiveIdIsJustActivated)
|
if (g.ActiveIdIsJustActivated)
|
||||||
{
|
|
||||||
g.ActiveIdTimer = 0.0f;
|
g.ActiveIdTimer = 0.0f;
|
||||||
if (id != 0)
|
|
||||||
{
|
|
||||||
g.LastActiveId = id;
|
|
||||||
g.LastActiveIdTimer = 0.0f;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
g.ActiveId = id;
|
g.ActiveId = id;
|
||||||
g.ActiveIdAllowOverlap = false;
|
g.ActiveIdAllowOverlap = false;
|
||||||
g.ActiveIdIsAlive |= (id != 0);
|
g.ActiveIdIsAlive |= (id != 0);
|
||||||
@ -2315,7 +2308,6 @@ void ImGui::NewFrame()
|
|||||||
ClearActiveID();
|
ClearActiveID();
|
||||||
if (g.ActiveId)
|
if (g.ActiveId)
|
||||||
g.ActiveIdTimer += g.IO.DeltaTime;
|
g.ActiveIdTimer += g.IO.DeltaTime;
|
||||||
g.LastActiveIdTimer += g.IO.DeltaTime;
|
|
||||||
g.ActiveIdPreviousFrame = g.ActiveId;
|
g.ActiveIdPreviousFrame = g.ActiveId;
|
||||||
g.ActiveIdIsAlive = false;
|
g.ActiveIdIsAlive = false;
|
||||||
g.ActiveIdIsJustActivated = false;
|
g.ActiveIdIsJustActivated = false;
|
||||||
|
@ -533,8 +533,6 @@ struct ImGuiContext
|
|||||||
bool ActiveIdAllowOverlap; // Active widget allows another widget to steal active id (generally for overlapping widgets, but not always)
|
bool ActiveIdAllowOverlap; // Active widget allows another widget to steal active id (generally for overlapping widgets, but not always)
|
||||||
ImVec2 ActiveIdClickOffset; // Clicked offset from upper-left corner, if applicable (currently only set by ButtonBehavior)
|
ImVec2 ActiveIdClickOffset; // Clicked offset from upper-left corner, if applicable (currently only set by ButtonBehavior)
|
||||||
ImGuiWindow* ActiveIdWindow;
|
ImGuiWindow* ActiveIdWindow;
|
||||||
ImGuiID LastActiveId; // Store the last non-zero ActiveID, useful for animation.
|
|
||||||
float LastActiveIdTimer;
|
|
||||||
ImGuiWindow* MovingWindow; // Track the child window we clicked on to move a window.
|
ImGuiWindow* MovingWindow; // Track the child window we clicked on to move a window.
|
||||||
ImGuiID MovingWindowMoveId; // == MovingWindow->MoveId
|
ImGuiID MovingWindowMoveId; // == MovingWindow->MoveId
|
||||||
ImVector<ImGuiColMod> ColorModifiers; // Stack for PushStyleColor()/PopStyleColor()
|
ImVector<ImGuiColMod> ColorModifiers; // Stack for PushStyleColor()/PopStyleColor()
|
||||||
@ -631,8 +629,6 @@ struct ImGuiContext
|
|||||||
ActiveIdAllowOverlap = false;
|
ActiveIdAllowOverlap = false;
|
||||||
ActiveIdClickOffset = ImVec2(-1,-1);
|
ActiveIdClickOffset = ImVec2(-1,-1);
|
||||||
ActiveIdWindow = NULL;
|
ActiveIdWindow = NULL;
|
||||||
LastActiveId = 0;
|
|
||||||
LastActiveIdTimer = 0.0f;
|
|
||||||
MovingWindow = NULL;
|
MovingWindow = NULL;
|
||||||
MovingWindowMoveId = 0;
|
MovingWindowMoveId = 0;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user