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ColorEdit4: Empty label doesn't add InnerSpacing, like other widgets (ref #346)
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parent
b6fe5eb4b4
commit
94dc3df956
13
imgui.cpp
13
imgui.cpp
@ -8521,7 +8521,6 @@ bool ImGui::ColorEdit4(const char* label, float col[4], bool alpha)
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edit_mode = g.ColorEditModeStorage.GetInt(id, 0) % 3;
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float f[4] = { col[0], col[1], col[2], col[3] };
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if (edit_mode == ImGuiColorEditMode_HSV)
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ImGui::ColorConvertRGBtoHSV(f[0], f[1], f[2], f[0], f[1], f[2]);
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@ -8610,14 +8609,14 @@ bool ImGui::ColorEdit4(const char* label, float col[4], bool alpha)
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const char* button_titles[3] = { "RGB", "HSV", "HEX" };
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if (ButtonEx(button_titles[edit_mode], ImVec2(0,0), ImGuiButtonFlags_DontClosePopups))
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g.ColorEditModeStorage.SetInt(id, (edit_mode + 1) % 3); // Don't set local copy of 'edit_mode' right away!
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ImGui::SameLine();
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}
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else
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{
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ImGui::SameLine(0, style.ItemInnerSpacing.x);
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}
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ImGui::TextUnformatted(label, FindTextDisplayEnd(label));
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const char* label_display_end = FindTextDisplayEnd(label);
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if (label != label_display_end)
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{
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ImGui::SameLine(0, (window->DC.ColorEditMode == ImGuiColorEditMode_UserSelectShowButton) ? -1.0f : style.ItemInnerSpacing.x);
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ImGui::TextUnformatted(label, label_display_end);
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}
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// Convert back
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for (int n = 0; n < 4; n++)
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