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https://github.com/Drezil/imgui.git
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Rename ImCrc32() -> ImHash()
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parent
a691a245b7
commit
92c35e2772
16
imgui.cpp
16
imgui.cpp
@ -445,7 +445,7 @@ static size_t ImFormatString(char* buf, size_t buf_size, const char* fmt,
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static size_t ImFormatStringV(char* buf, size_t buf_size, const char* fmt, va_list args);
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// Helpers: Misc
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static ImU32 ImCrc32(const void* data, size_t data_size, ImU32 seed);
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static ImU32 ImHash(const void* data, size_t data_size, ImU32 seed);
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static bool ImLoadFileToMemory(const char* filename, const char* file_open_mode, void** out_file_data, size_t* out_file_size, size_t padding_bytes = 0);
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static inline int ImUpperPowerOfTwo(int v) { v--; v |= v >> 1; v |= v >> 2; v |= v >> 4; v |= v >> 8; v |= v >> 16; v++; return v; }
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static inline bool ImCharIsSpace(int c) { return c == ' ' || c == '\t' || c == 0x3000; }
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@ -686,7 +686,7 @@ static const char* ImStristr(const char* haystack, const char* needle, const cha
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// Pass data_size==0 for zero-terminated string
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// Try to replace with FNV1a hash?
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static ImU32 ImCrc32(const void* data, size_t data_size, ImU32 seed = 0)
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static ImU32 ImHash(const void* data, size_t data_size, ImU32 seed = 0)
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{
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static ImU32 crc32_lut[256] = { 0 };
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if (!crc32_lut[1])
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@ -1451,7 +1451,7 @@ void ImGuiTextBuffer::append(const char* fmt, ...)
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ImGuiWindow::ImGuiWindow(const char* name)
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{
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Name = ImStrdup(name);
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ID = ImCrc32(name, 0);
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ID = ImHash(name, 0);
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IDStack.push_back(ID);
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Flags = 0;
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@ -1500,7 +1500,7 @@ ImGuiWindow::~ImGuiWindow()
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ImGuiID ImGuiWindow::GetID(const char* str)
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{
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ImGuiID seed = IDStack.back();
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const ImGuiID id = ImCrc32(str, 0, seed);
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const ImGuiID id = ImHash(str, 0, seed);
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RegisterAliveId(id);
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return id;
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}
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@ -1508,7 +1508,7 @@ ImGuiID ImGuiWindow::GetID(const char* str)
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ImGuiID ImGuiWindow::GetID(const void* ptr)
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{
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ImGuiID seed = IDStack.back();
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const ImGuiID id = ImCrc32(&ptr, sizeof(void*), seed);
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const ImGuiID id = ImHash(&ptr, sizeof(void*), seed);
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RegisterAliveId(id);
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return id;
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}
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@ -1580,7 +1580,7 @@ void ImGui::MemFree(void* ptr)
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static ImGuiIniData* FindWindowSettings(const char* name)
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{
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ImGuiState& g = *GImGui;
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ImGuiID id = ImCrc32(name, 0);
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ImGuiID id = ImHash(name, 0);
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for (size_t i = 0; i != g.Settings.size(); i++)
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{
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ImGuiIniData* ini = g.Settings[i];
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@ -1595,7 +1595,7 @@ static ImGuiIniData* AddWindowSettings(const char* name)
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ImGuiIniData* ini = (ImGuiIniData*)ImGui::MemAlloc(sizeof(ImGuiIniData));
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new(ini) ImGuiIniData();
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ini->Name = ImStrdup(name);
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ini->ID = ImCrc32(name, 0);
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ini->ID = ImHash(name, 0);
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ini->Collapsed = false;
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ini->Pos = ImVec2(FLT_MAX,FLT_MAX);
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ini->Size = ImVec2(0,0);
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@ -2656,7 +2656,7 @@ static ImGuiWindow* FindWindowByName(const char* name)
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{
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// FIXME-OPT: Store sorted hashes -> pointers.
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ImGuiState& g = *GImGui;
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ImGuiID id = ImCrc32(name, 0);
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ImGuiID id = ImHash(name, 0);
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for (size_t i = 0; i < g.Windows.size(); i++)
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if (g.Windows[i]->ID == id)
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return g.Windows[i];
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